Translation file for: Starter Deck 2011 (YSD6-JP) Document version 1.0, last update 4/13/2011 Created by Spikes and Baron http://www.dmcomet.net ©4/2011 S&B Duel Monster Comet, all rights reserved ------------------------------------------------------ UPDATE: v1.0 - Initial Version ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare (1): No. 39 Hope King Hope (041) Super Rare (2): Gachigachi Gantetsu (042) Crimsonsaurus (043) Common (40): All others. ------------------------------------------------------ YSD6-JP001 Spirit of the Harp Light/Angel/4/800/2000 Normal Monster YSD6-JP002 Emerald Dragon Wind/Dragon/6/2400/1400 Normal Monster YSD6-JP003 Warrior of Dark Realm Dark Blade Dark/Warrior/1800/1500 Normal Monster YSD6-JP004 Genetic Werewolf Earth/Beast-Warrior/4/2000/100 Normal Monster YSD6-JP005 Zubaba Knight Earth/Warrior/3/1600/900 When this card attacks a monster in face-up defense mode, destroy it without damage calculation. YSD6-JP006 Gunbara Knight Light/Warrior/4/0/1800 When this card in face-up attack mode is chosen as target of attack, you can change this card's mode to defense mode. YSD6-JP007 Howling Warrior Earth/Warrior/3/800/700 When this card is successfully summoned or special summoned, you can choose a face-up monster on your field to activate. The level of the chosen monster becomes 3. YSD6-JP008 Spid Bird Wind/Bird/4/1200/1000 When this card is destroyed and sent to Graveyard by battle, you can choose and special summon 2 level 2 monsters from your Graveyard. Negate the effect of the monsters special summon by this effect. YSD6-JP009 Chained Warrior Keyman Earth/Warrior/2/1000/500 Once per turn, you can activate this during your Main Phases. Until End Phase of this turn, this card's level becomes 3. YSD6-JP010 Transforming Tenshin Light/Angel/2/800/100 Increase this card's attack strength by number of face-up level 2 monsters on your field x400. YSD6-JP011 Shine Knight Light/Warrior/3/400/1900 When this card is face-up on the field, this card is level 4. YSD6-JP012 Giant Nezumi Earth/Beast/4/1400/1450 When this card is destroyed and sent to Graveyard by battle, you can special summon an Earth Attribute monster with attack strength of 1500 or less from your deck to your field in face-up attack mode. YSD6-JP013 Shining Angel Light/Angel/4/1400/1450 When this card is destroyed and sent to Graveyard by battle, you can special summon a Light Attribute monster with attack strength of 1500 or less from your deck to your field in face-up attack mode. YSD6-JP014 Blade Knight Light/Warrior/4/1600/1000 When you have 1 or less cards in hand, increase this card's attack strength by 400. Also, when there are no other monsters outside of this card on your field, negate the reverse effect of the monster destroyed by this card in battle. YSD6-JP015 Troop Commander Earth/Warrior/3/1200/400 When this card is face-up on the field, opponent cannot choose other face-up Warrior type monsters on your field as target of attack. When this card is successfully summoned, you can special summon a monster with level 4 or less from your hand. YSD6-JP016 Lightning Gear - Senku Light/Angel/4/1000/500 When this card deals battle damages to opponent by direct attack, draw a card from your deck. At End Phase of the turn which this card was summoned, reverse summoned, or special summoned, send this card to Graveyard. YSD6-JP017 Evil Shinobi Dark/Warrior/2/400/800 When this card in face-up attack mode is chosen as target of attack, draw a card from your deck. YSD6-JP018 Warrior Ritz Earth/Warrior/4/1600/1200 When this card is successfully summoned or special summoned, choose a level 4 or less Warrior type monster outside of [Warrior Ritz] from your deck and put it onto the top of the deck. YSD6-JP019 Trident Warrior Light/Warrior/4/1800/1200 When this card is successfully summoned, you can special summon a level 3 monster from hand to your field. YSD6-JP020 Female Warrior of Wilderness Earth/Warrior/4/1100/1200 When this card is destroyed and sent to Graveyard by battle, you can special summon a Earth/Warrior monster with attack strength 1500 or less from your deck to your field in face-up attack mode. YSD6-JP021 Unprecedented Wind Magic - Normal Choose a face-up monster on your field to activate. Increase the attack and defense strength of the chosen monster by 1000 until your next Standby Phase. YSD6-JP022 Surging Resonance Magic - Normal Choose a face-up monster on the field to activate. The level of the chosen monster becomes 4 until End Phase. YSD6-JP023 Exceed Energy Magic - Normal Remove an Exceed material on your field to activate. Choose and destroy a face-up monster on opponent's field. YSD6-JP024 Cyclone Magic - Quickplay Destroy a Magic or Trap card on the field. YSD6-JP025 Fissure Magic - Normal Destroy the face-up monster on opponent's field with the lowest attack strength. YSD6-JP026 Sealing Swords of Light Magic - Normal Turn all monsters on opponent's field face-up. After this card's activation, this card remains on the field during the next 3 opponent's turns. When this card is on the field, monsters on opponent's field cannot declare attack. YSD6-JP027 Warrior's Revival Magic - Normal Choose a Warrior type monster from your Graveyard and add it to hand. YSD6-JP028 Banner of Courage Magic - Continuous All face-up monsters on your field gain 200 attack strength during your Battle Phase only. YSD6-JP029 Strong Poison of Old Man Magic - Quickplay Choose 1 of the following effects to activate. - Recover your Life Points by 1200. - Deal 800 damages to opponent's life. YSD6-JP030 Metal Axe of Luck Magic - Equipment Increase the attack strength of the equipped monster by 500. When this card is destroyed by effect of an opponent's card and send to Graveyard when this card is face-up on the field, draw a card. YSD6-JP031 Strengthening Space Trap - Normal The attack strength of all face-up Exceed monsters on your field is increased by 300 for each Exceed Material in that monster until End Phase. YSD6-JP032 Exceed Effect Trap - Normal When you successfully Exceed Summon, choose a card on the field to activate. Destroy the chosen card. YSD6-JP033 Sand Tornado Trap - Normal Destroy a Magic/Trap card on opponent's field. Afterward, you can set a Magic/Trap card from your hand. YSD6-JP034 Pit Trap Trap - Normal When opponent Summoned or Reverse Summoned a monster with attack strength of 1000 or less, destroy that monster. YSD6-JP035 7 Tools of Thieves Trap - Counter Pay 1000 Life Points to activate. Negate the activation of a Trap and destroy it. YSD6-JP036 Holy Barrier - Mirror Force - Trap - Normal Can be activated when an opponent's monster declares attack. Destroy all monsters in attack mode on opponent's field. YSD6-JP037 Thunder Break Trap - Normal Discard a card from hand, choose a card on the field to activate. Destroy the chosen card. YSD6-JP038 Shield Spear Trap - Normal Choose a face-up monster on the field to activate. INcrease the attack and defense strength of the chosen monster by 400 until End Phase. YSD6-JP039 Limit Rebirth Trap - Continuous Choose a monster in your Graveyard with attack strength of 1000 or less, and special summon it in attack mode. When that monster is change to defense mode, destroy that monster and this card. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. YSD6-JP040 Truth Reinforce Trap - Normal Special summon a Warrior type monster with level 2 or less from your deck. During the turn of this card's activation, you cannot have Battle Phase. YSD6-JP041 No. 39 Hope King Hope Light/Warrior - Exceed/Rank 4/2500/2000 Level 4 Monsters x2 When you or your opponent's monster declare attack, remove an Exceed material from this card to activate. Negate the attack of all those monsters. When this card without an Exceed material is target of attack, destroy this card. Ultra Rare YSD6-JP042 Gachigachi Gantetsu Earth/Rock - Exceed/Rank 2/500/1000 Level 2 Monsters x2 When this card face-up on the field is destroyed, increase you can remove an Exceed material. When this card is face-up on the field, increase the attack and defense strength of all face-up monsters on your idled x200 for each Exceed Material monster on this card. YSD6-JP043 Crimsonsaurus Fire/Dino - Exceed/Rank 3/2000/1900 Level 3 Monsters x2 When this card destroy and send opponent's monster to Graveyard, by removing an Exceed material from this card, deal 1000 damages to opponent. END.