Translation file for: Starter Deck 2008 (Yu-Gi-Oh 5Ds Starter Deck) (YSD3-JP) Document version 1.1, last update 4/26/08 Created by Spikes and Baron http://www.dmcomet.net (c)3/2008 S&B Duel Monster Comet, all rights reserved ------------------------------------------------------ UPDATE: v1.1 - Correct [Junk Warrior] text (trigger effect) v1.0 - Initial Version ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare (1): Junk Warrior (041) Super Rare (2): Gaia Knight (042) Gigantech Figher (043) Common (40): All others. ------------------------------------------------------ YSD3-JP001 Tune Warrior Earth/Warrior - Tuner/3/1400/200 Normal Monster YSD3-JP002 Water Spirit Water/Aqua - Tuner/1/400/1200 Normal Monster YSD3-JP003 Axe Raider Earth/Warrior/4/1700/1150 Normal Monster YSD3-JP004 Warrrior of Darkness World - Dark Blade Dark/Warrior/4/1800/1500 Normal Monster YSD3-JP005 Big Charcoal - Inpachi Fire/Pyro/1/100/2100 Normal Monster YSD3-JP006 Harpy Girl Wind/Bird/2/500/500 Normal Monster YSD3-JP007 Spiral Dragon Water/Sea-Serpent/8/2900/2900 Normal Monster YSD3-JP008 Guard of Dark Realm - Range Dark/Demon/4/100/2100 Normal Monster YSD3-JP009 Spearsoldier of Sea King Water/Sea-Serpent/2/1400/0 Normal Monster YSD3-JP010 Roadrunner Earth/Bird/1/300/300 This card cannot be destroy as result of battle by monster with 1900 or more attack strength. YSD3-JP011 Junk Synchron Dark/Warrior - Tuner/3/1300/500 When this card is successfully Summoned, special summon a monster with level 2 or less from your Graveyard in face-up defense mode. Negate the effect of the monster special summoned by this effect. YSD3-JP012 Speed Warrior Wind/Warrior/2/900/300 This monster's effect can only be activate on the turn its successfully summoned. You can double the attack strength of this monster during Battle Phase. YSD3-JP013 Magna Drago Fire/Dragon - Tuner/2/1400/600 When this card does battle damages to opponent, increase this card's attack strength by 200. YSD3-JP014 Magical Ficialist Light/Spellcaster - Tuner/2/800/400 When this card is successfully summoned, put a Magic Counter on this card (max. 1). Remove a Magic Counter from this card, increase the attack strength of a face-up monster on your field by 500 until End Phase. YSD3-JP015 Mimic Illusionist Light/Spellcaster/1/0/0 When this card is Successfully Normal Summoned, Reverse Summoned, or Special Summoned, it get the original attack and defense strength of an opponent's monster. YSD3-JP016 UFO Turtle Fire/Machine/4/1400/1200 When this card is destroy as a result of battle and sent to Graveyard, you may special summon a Fire attribute monster with attack strength of 1500 or less from your deck to the field. Shuffle your deck afterward. YSD3-JP017 Killer Tomato Dark/Plant/4/1400/1100 When this card is destroy as a result of battle and sent to Graveyard, you may special summon a Dark attribute monster with attack strength of 1500 or less from your deck to the field. Shuffle your deck afterward. YSD3-JP018 Marauding Captain Earth/Warrior/3/1200/400 Whn this card is face-up on the field, opponent cannot choose your other face-up Warrior type monster(s) as target of attack. When this card is successfully summoned, you can special summon a monster with level 4 or less from your hand. YSD3-JP019 Hoodlum Mercenary Troops Earth/Warrior/4/1000/1000 Release this card. Destroy a monster on the field. YSD3-JP020 Synchro Hero Magic - Equipment Increase the level of the equipped monster by 1, and the attack strength by 500. YSD3-JP021 Mental Tuning Wave Magic - Normal Can be activate when there is a face-up Synchro monster on your field. Destroy a monster on opponent's field. YSD3-JP022 Commonmental World Magic - Continuous Whenever your Synchro monster is successfully Synchro summoned, deal 500 damages to opponent. YSD3-JP023 Cure Goddess - Dian Keto Magic - Normal You gain 1000 life points. YSD3-JP024 Flame Hell Magic - Normal Deal 1000 points damages to opponent, you received 500 points damages. YSD3-JP025 Demotion Deal Magic - Equipment Decrease the level of the equipped monster by 2. YSD3-JP026 Reincarnation of Dead Magic - Normal Discard a card from hand. Add a monster card in your Graveyard to hand. YSD3-JP027 Lightning Vortex Magic - Normal Discard a card from hand. Destroy all face-up monsters on opponent's field. YSD3-JP028 Twister Magic - Quickplay Pay 500 life points. Destroy a face-up Magic/Trap card on the field. YSD3-JP029 Tornado Magic - Quickplay Can be activate when there are 3 or more cards in opponent's Magic/Trap card zone. Destroy a card in opponent's Magic/Trap card zone. YSD3-JP030 Dual Summon Magic - Normal You can Normal Summoned once more during this turn. YSD3-JP031 Compensation of Battlefront Revival Magic - Equipment Send a Normal monster from your field to Graveyard, choose a monster from your Graveyard and special summon it onto your field, and equip this card onto it. When this card leaves the field, destroy the equipped monster. YSD3-JP032 Scrap Iron Scarecrow Trap - Normal Can be activate when opponent monster declare attack. Negate an attack of an opponent monster. After activation this card is not send to Graveyard, but set it instead. YSD3-JP033 Miniaturize Trap - Continuous Choose a face-up monster on the field that have the original attack strength 1000 or more to activate. Decrease the level of the chosen monster by 1, and decrease the attack strength by 1000 When that monster leaves the field, destroy this card. YSD3-JP034 Curse of Hexagram Trap - Continuous When this card is on the field, a chosen opponent's monster cannot attack, and cannot change its mode. When the chosen monster is destroy, destroy this card. YSD3-JP035 Supplement Reserves Trap - Normal Can be activate when there are 5 or more monster cards in your Graveyard. Add up to 3 monster cards outside of effect monster with attack strength of 1500 or less to your hand. YSD3-JP036 Pit Trap Trap - Normal When opponent Summoned or Reverse Summoned a monster with attack strength of 1000 or less, destroy that monster. YSD3-JP037 Reactive Armor Trap - Normal Can be activate when opponent's monster declare attack. Destroy that attacking monster. YSD3-JP038 Reactive Armor Trap - Normal Can be activate when opponent's monster declare attack. Destroy that attacking monster. YSD3-JP039 Divine Judgment Trap - Counter Discard a card from hand. Negate the activation of effect of effect monster, and destroy that monster. YSD3-JP040 Legitimate Bloodline Trap - Continuous Choose a Normal Monster in your Graveyard, and special summon it in attack mode. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. YSD3-JP041 Junk Warrior Dark/Warrior - Synchron/5/2300/1300 [Junk Synchron] + 1 or more non-Tuner monster(s) When this card is successfully Synchro Summoned, increase this monster's attack strength b the total attack strength of all face-up monsters with level 2 or less on your field. Ultra Rare YSD3-JP042 Knight of Earth - Gaia Knight Earth/Warrior - Synchro/6/2600/800 Tuner + 1 or more non-Tuner monster(s) Super Rare YSD3-JP043 Gigantic Fighter Dark/Warrior - Synchro/8/2800/1000 Tuner + 1 or more non-Tuner monster(s) Increase the attack strength of this card by number of Warrior monsters in Graveyard x100. When this card is destroyed as result of battle, you can choose a Warrior type monster in your Graveyard and special summon it to your field. Super Rare END.