Yu-Gi-Oh 5Ds Official Card Game UNOFFICIAL Ruling File - The Duelist Genesis (TDGS-JP) Created by Baron, last updated 7/17/2008 File version 1.2 (c)2008 Spikes & Baron Duel Monsters Comet, all rights reserved. http://www.dmcomet.net ---------------------------------------------------------------------------- HOW TO USE THIS FILE? I divided this file into sections of each card, use Ctrl + F to find if the card you want ruling/have question on is on here. If not, you may ALWAYS ask me by e-mail me at redbaronii@hotmail.com or ask it on DMComet forum. Also, this rulings in this file are UNOFFICIAL, so...please don't use this file and argue with a judge...they won't listen... **(?) means rulings that are still unknown ----------------------------------------------------------------------------- UPDATE: v1.2 - Finish rest of cards v1.1 - Finish 041-065 v1.0 - Initial Version: Finish 001-040 ============================================================================= ** If you want translations of effect text of the cards, please check http://www.dmcomet.net/tdgs.txt ============================================================================= TDGS-JP001 Oneshot Booster - You can only special summon this card during your own Main Phases - You can only activate the "monster destruction" effect during your own turn (since it's an activate effect) - The above effect can only be activate during Main Phase 2 -------------------------------------- TDGS-JP002 Nitro Synchron No ruling available -------------------------------------- TDGS-JP003 Bolt Hedgehog - When this card is flip face-down or temporary leaves the field and comes back, then destroy by battle, it will not be remove from game after this card is destroyed. -------------------------------------- TDGS-JP004 Dead Guardna No ruling available -------------------------------------- TDGS-JP005 Shield Warrior - This card only apply to one and only one battle -------------------------------------- TDGS-JP006 Small Piece Golem No ruling available -------------------------------------- TDGS-JP007 Mid Piece Golem No ruling available -------------------------------------- TDGS-JP008 Big Piece Golem No ruling available -------------------------------------- TDGS-JP009 Dark Sprocketer No rulings available. -------------------------------------- TDGS-JP010 Dark Resonator No rulings available. -------------------------------------- TDGS-JP011 Double Protector No rulings available. -------------------------------------- TDGS-JP012 Jute Knight No rulings available. -------------------------------------- TDGS-JP013 Whapper Dragon - This card is treated as an Equipment Magic when equipped onto opponent's monster - The "special summon" effect cannot be activate if there are still effect(s) left to be resolved when the equipped monster is destroy (or, missing the timing) -------------------------------------- TDGS-JP014 Montage Dragon - This monster is a Nomi monster. - This card's attack strength would be "lost" (or, becomes 0/0) when it is flipped face-down, temp. RFG, effect negated, etc. -------------------------------------- TDGS-JP015 Gorogoru - This card's effect can be activate even if it's not face-up on the field at end of Damage Step. -------------------------------------- TDGS-JP016 Mental Master No rulings available. -------------------------------------- TDGS-JP017 Cabalist No rulings available. -------------------------------------- TDGS-JP018 Clevonce No rulings available. -------------------------------------- TDGS-JP019 Mental Protector - The 500 Life payment is a "Maintenance Cost", or, if you have less than 500 Life Points at your Standby Phase, this card is destroyed. -------------------------------------- TDGS-JP020 Psycho Commander - This effect can be activate during both player's turn during Damage Step - This effect can only be activate once per Damage Step (of a battle) -------------------------------------- TDGS-JP021 Psycho Walld - This card's effect cannot be activate if this card had attacked - You cannot target this card's effect to monster(s) that can already "gain" the effect of 2 attacks - The double attack effect will apply as long as that monster is face-up on the field (continuously). Also, if the type of that monster changed, the effect will still apply. Also, if this card is no longer face-up on the field, the effect WILL still apply. -------------------------------------- TDGS-JP022 Teleki Attacker - If multiple Psychic type monsters are destroyed at once, you can release this card to make ALL of those monsters not destroyed. -------------------------------------- TDGS-JP023 Destructor No rulings available. -------------------------------------- TDGS-JP024 Gladial Beast - Equite No rulings available. -------------------------------------- TDGS-JP025 Lightlord Priest - Jenice No rulings available. -------------------------------------- TDGS-JP026 Dark Spirit User - D'Arc - When the Attribute of the monster taken control by this card's effect changed, the control of that would be return to opponent - When the controlled monster is flip face-down, it would not be back to opponent's control even if this card leaves the field - When the controlled monster temporary leaves the field and comes back, opponent gains back the control of that monster. -------------------------------------- TDGS-JP027 Mechausa No rulings available. -------------------------------------- TDGS-JP028 Oyster Meister No rulings available. -------------------------------------- TDGS-JP029 Twin Barrel Dragon No rulings available. -------------------------------------- TDGS-JP030 Izanagi - You can still return Spirit monster from field to hand even if this card is face-up on your field. -------------------------------------- TDGS-JP031 Kunoichi Warrior No rulings available. -------------------------------------- TDGS-JP032 Avatar of Pharaoh No rulings available. -------------------------------------- TDGS-JP033 Dark Assassin No rulings available. -------------------------------------- TDGS-JP034 Kinkabyou - The monster special summoned by this card's effect would not be removed from game if both this card and that monster leaves the field at the same time - When the monster special summoned is flip face-down or temp. RFG and this card leaves the field, that monster would not be removed from game. -------------------------------------- TDGS-JP035 Yamato no Kami No rulings available. -------------------------------------- TDGS-JP036 Quiet Insect - This card's effect can only be activated during your turn. -------------------------------------- TDGS-JP037 Noisy Insect - This card's effect can only be activated during your turn. -------------------------------------- TDGS-JP038 Multi Piece Golem - You can only special summon the particular set of monster that Fusion summoned this card, but not one with same name. -------------------------------------- TDGS-JP039 Nitro Warrior - The increase attack effect only happens when you activate Magic card when this card was already on the field. - The increase attack effect is a Continuous effect that applies at Damage Step - The second effect only apply once per battle. Or, in other words, if you had cahnged a monster to attack mode, attack it and this card destroyed it, the second effect cannot be activate again. -------------------------------------- TDGS-JP040 Stardust Dragon - The effect negation effect can be activate during Damage Step - You cannot chain this card to effect that is uncertain to destroy a card (i.e. Snipestalker, Dimension Magic, Revolver Dragon) - The special summon effect can only be activate when the card that was released is continuously in Graveyard. -------------------------------------- TDGS-JP041 Red Demon's Dragon - Your own monster(s) that had the attack negated is destroy by this card's effect at End Phase. -------------------------------------- TDGS-JP042 Goyou Guardian No rulings available. -------------------------------------- TDGS-JP043 Magical Android No rulings available. -------------------------------------- TDGS-JP044 Mental Sphere Demon - You cannot negate EFFECT of Magic/Trap card (continuous one, i.e. [Blaze Cannon]) with this card's effect - You can activate this effect more than once per chain -------------------------------------- TDGS-JP045 Fighting Spirits No rulings available. -------------------------------------- TDGS-JP046 Domino - This card's effect can be activate even if monster that is from a Magic/Trap card (i.e. [Dead Spirit Zoma]) is destroyed and sent to Graveyard. You can also release the same type of monster for this card's effect. -------------------------------------- TDGS-JP047 Junk Attack No rulings available. -------------------------------------- TDGS-JP048 Easy Tuning No rulings available. -------------------------------------- TDGS-JP049 Synchro Cancel - The monsters special summoned by this effect MUST be the same set of monsters used for Synchro Summon, not one with same name. -------------------------------------- TDGS-JP050 Lightning Tune No rulings available. -------------------------------------- TDGS-JP051 Psychic Break - When this card leaves the field, all level/attack modification will be cancelled. -------------------------------------- TDGS-JP052 Psychic Impulse No rulings available. -------------------------------------- TDGS-JP053 Emergency Teleport No rulings available. -------------------------------------- TDGS-JP054 Kusanagi-no-Tsurugi No rulings available. -------------------------------------- TDGS-JP055 Yasa-no-Magatama No rulings available. -------------------------------------- TDGS-JP056 Yata-no-Kagami No rulings available. -------------------------------------- TDGS-JP057 Gear Town - This card's second effect can be activate when destroyed and sent to Graveyard from anywhere. - This card's second effect can be activate if destroy by rule of field Magic, but only when OPPONENT is replacing this field magic. - You can still special summon monster if [Gear Town] is destroyed during Damage Step - Yes, you can combined this card's effect with things like [Antique Gear Castle] -------------------------------------- TDGS-JP058 Summon Limit - Power Filter - No rulings available. -------------------------------------- TDGS-JP059 Lightlord Rapier No rulings available. -------------------------------------- TDGS-JP060 Evolving Mankind - Note this card changes the ORIGINAL attack strength -------------------------------------- TDGS-JP061 Battery Cycle No rulings available. -------------------------------------- TDGS-JP062 Book of Total Solar Eclipse - At End Phase, this card's effect turned all opponent's monster face-up, INCLUDING those that were not set face-down by this card's effect. -------------------------------------- TDGS-JP063 Equip Shoot No rulings available. -------------------------------------- TDGS-JP064 Angel Lift No rulings available. -------------------------------------- TDGS-JP065 Guard Block No rulings available. -------------------------------------- TDGS-JP066 Trigger of Tragedy No rulings available. -------------------------------------- TDGS-JP067 Stargate No rulings available. -------------------------------------- TDGS-JP068 Synchron Reflect No rulings available. -------------------------------------- TDGS-JP069 Broken Blocker No rulings available. -------------------------------------- TDGS-JP070 Psycho Charge No rulings available. -------------------------------------- TDGS-JP071 Psycho Healing No rulings available. -------------------------------------- TDGS-JP072 Telekinetic Force No rulings available. -------------------------------------- TDGS-JP073 Browning Power No rulings available. -------------------------------------- TDGS-JP074 Gladial Beast Chariot No rulings available. -------------------------------------- TDGS-JP075 Lightlord Barrier No rulings available. -------------------------------------- TDGS-JP076 Intercept No rulings available. -------------------------------------- TDGS-JP077 Judgment of Thunder No rulings available. -------------------------------------- TDGS-JP078 Fishure Charge No rulings available. -------------------------------------- TDGS-JP079 Den of Needle Worm No rulings available. -------------------------------------- TDGS-JP080 Overspec No rulings available.