Yu-Gi-Oh Official Card Game Boosters Card UNOFFICIAL Ruling File - Tactical Evolution (TAEV-JP) Created by Baron, last updated 6/5/2007 File version 1.1 (c)2007 Spikes & Baron Duel Monster Comet, all rights reserved. http://www.dmcomet.net ---------------------------------------------------------------------------- HOW TO USE THIS FILE? I divided this file into sections of each card, use Ctrl + F to find if the card you want ruling/have question on is on here. If not, you may ALWAYS ask me by e-mail me at redbaronii@hotmail.com or ask it on DMComet forum. Also, this rulings in this file are UNOFFICIAL, so...please don't use this file and argue with a Level 1 UDE judge...they won't listen... **(?) means rulings that are still unknown ----------------------------------------------------------------------------- UPDATE: v1.1 - Add more rulings v1.0 - Initial Version ============================================================================= ** If you want translations of effect text of the cards, please check http://www.dmcomet.net/taev.txt ============================================================================= TAEV-JP006 Ultimate Gem Lord - Rainbow Dragon Summoning: - This card cannot be special summon in any other way outside of the way describe in the card from your hand - You only need to "show" the 7 types of [Gem Beast] cards (in other word, at least 1 copy of each of FOTB-JP001 to 007) to special summon this card. You do not have to remove, discard, etc. anything Increase attack effect: - The "sending all [Gem Beast] monsters" is cost for the effect - This effect can be activate during Damage Step Clear Field effect: - The "Remove all [Gem Beast] monsters from your GY" is cost for the effect -------------------------------------- TAEV-JP007 - 011 Cocoon Pantail, Cocoon Chiki, Cocoon Pinii, Cocoon Larva, Cocoon Mogu - If [Neospace] is not on the field when the effect of these cards resolved, the effect would then not be activate. -------------------------------------- TAEV-JP012 Necro Guardna - This card's effect target monster -------------------------------------- TAEV-JP013 Poisonous Snake Lord - Venominaga - This card cannot be special summon outside of by the way describe in the card - This card cannot be target by effect or affect by effect of cards, even your own cards - You win the duel right after the last (third) Hyper Venom Counters is put onto this card and after that whole chain resolve. [Venominaga] v. [Skill Drain] ? [Skill Drain] cannot negate this card's effect as long as this card is face-up on the field [Venominaga] v. [Lava Golem], etc. - This card can be sacrifice as a cost to special summon [Lava Golem] (and can be target as COST of any card) -------------------------------------- TAEV-JP014 Poisonous Snake King - Venominon - You can choose the mode of this card when special summoned back by this card's own effect (last effect) [Venominon] v. [Hades] ? When this card is destroyed by [Hades], this card cannot use its effect to remove a card from Graveyard from game to special summon itself back to the field. -------------------------------------- TAEV-JP015/016 Venom Snake/Venom Boa - This card's effect cannot be activate if you declared attack with the card during this turn. - You cannot put [Venom Counters] on face-down monsters. -------------------------------------- TAEV-JP017 Venom Serpent - You cannot put [Venom Counters] on face-down monsters. -------------------------------------- TAEV-JP018 to 027 Dual Monster General Ruling "Re-summon" - "Re-summon" is not a new type of summon in rule. It's an act where you "Summon" the monster once again when it's face-up on the field - The summon take the place of a Normal Summon. In other words, during a turn you "re-summon" a monster, you cannot Normal Summon (outside of by card effect of other cards, i.e. [Compensation of Blood] or [Dual Summon]) - You do not need to sacrifice any monsters to "re-summon" a higher level monster - You cannot change the mode of a monster manually the turn a monster was re-summon. However, you can change mode of the monster card BEFORE you re-summon the monster - An act of "re-summon" does not means the card "leaves/enters" the field - You can negate the "re-summon" with [Declaration of God], etc. In addition, you can chain cards like [Tidal Wave] (e. Torrential Tribute) to the act of "re-summon". However, you cannot negate the re-summon with cards like [Divine Judgment] - If a monster becomes face-down or leaves the field temporaily, the "re-summon" would be reset and the monster afterward would become a Normal Monster again - You cannot re-summon a monster that was already an effect monster by this mechanic [Dual Monster] v. [Skill Drain] - The effect of "This card is a normal monster", "You can re-summon this card", and the effect gained after you "re-summoned" the card is negate if [Skill Drain] is face-up on the field. - If you had re-summon a card and [Skill Drain] is then activate, the effect you gain is negate. When it leaves the field, the monster "gained back" the effect. - All Dual monsters are treated as an effect monster as long as [Skill Drain] is on the field. [Dual Monster] v. [Hades] - If a Dual monster is destroyed in battle by [Hades], the card would not be treated as a Normal monster while in Graveyard [Dual Monster] v. [Ceasefire] - A set Dual monster flipped face-up by the effect of [Ceasefire] is treated as a Normal monster when calculating damages. [Dual Monster] v. Equipments - All equipments will stay on the field equipped to the Dual monster even after it's re-summon - All effects like from [Early Burial] where "when the card is destroy, destroy the monster" still apply even if the monster was re-summon -------------------------------------- TAEV-JP018 E-Hero Another Neos - The name treated as [E-Hero Neos] does not mean it gains the stats of [E-Hero Neos]. -------------------------------------- TAEV-JP019 Hell Kaiser Dragon No ruling available -------------------------------------- TAEV-JP020 Rippling Alissa No ruling available -------------------------------------- TAEV-JP021 Piper of Fortune No ruling available -------------------------------------- TAEV-JP022 Valuable Armor - Once you attack more than one monster with this card after it's re-summon, you MUST attack all of the monsters on opponent's field once. -------------------------------------- TAEV-JP023 Giant Gogre No ruling available -------------------------------------- TAEV-JP024 Sunrise Guardna No ruling available -------------------------------------- TAEV-JP025 Devil's Summoner - If the Demon type monsters you special summon with this card's effect was flipped face-down/temporaily leaves the field, once it's back to the field face-up, if this card leaves the field, those monsters would not leaves the field as it no longer is "special summon by this card's effect" at the very last time. -------------------------------------- TAEV-JP026 Scorch King - Pyron No ruling available -------------------------------------- TAEV-JP027 Shadow Diver No ruling available -------------------------------------- TAEV-JP028 Flint Lock - You can choose opponent's [Flint] for this card's effect -------------------------------------- TAEV-JP029 Gravity Ball No ruling available -------------------------------------- TAEV-JP030 Illusion Cricket No ruling available -------------------------------------- TAEV-JP031 Fortune Teller of Crystal - You have to reveal what card you put to hand and what put to bottom of deck to opponent for confirmation. -------------------------------------- TAEV-JP032 Neospace Conductor No ruling available -------------------------------------- TAEV-JP033/034 Frost and Flame Twin Dragon/Desert Twister - This card cannot be special summon back even if it's properly special summon once -------------------------------------- TAEV-JP035 Offering of Ritual - This card can be used with Ritual Magics that specify "to a same level" (i.e. [End of the World]) - This card's effect can be activate even if this card is in your hand. -------------------------------------- TAEV-JP036 Kamisori Tokage ("Razor Lizard") - This card's effect happens RIGHT before the part of Damage Step which "flip the monster face-up" -------------------------------------- TAEV-JP037/038 Holy Frame/Dark Frame No ruling available -------------------------------------- TAEV-JP039 Zombie Master - You cannot activate this card's effect if there's not an Undead monster with level 4 or less (before paying the cost) - You can special summon the monster you sent to Graveyard as the cost of activating this effect, as long as it's an Undead monster with level 4 or less -------------------------------------- TAEV-JP040 Neospacian Marine Dolphin - You can put up to total of 3 [Neospacian Marine Dolphins] and [Neospacian Aqua Dolphin] in main + side + Fusion deck - This card cannot be special summon in any other way outside of by [NEX] - This card "destroy" cards from hand - If the attack strength of the monster is ?, the following effects ("Destroy the monster, etc.") would not be activate -------------------------------------- TAEV-JP041 E-Hero Marine Neos - Even if [Marine Dolphin] is treated as [Aqua Dolphin], you can still special summon this card by sending them back to your deck (Fusion deck) - You can send opponent's [Marine Dolphin] and [E-Hero Neos] to special summon this card - You can special summon this card from Graveyard/RFG zone back once it's properly special summoned once - This card "destroy" cards from hand -------------------------------------- TAEV-JP042 E-Hero Dark Brightman - This card's last effect ("When destroyed, destroy a monster on opponent's field") can be activate even if it's not sent to Graveyard or destroy from field. In addition, if the card is destroy when on opponent's field, you still get to use the effect. -------------------------------------- TAEV-JP043 E-Hero Magma Neos - You can special summon this card from GY/RFG zone if it was properly special summoned once. -------------------------------------- TAEV-JP044 Ojama Knight - You cannot use Fusion subs to Fusion Summon this monster - [Ojama] monster included: [Ojama Green], [Ojama Yellow], [Ojama Black], [Ojama King], [Ojama Knight], [Ojama Token]. - You can only choose monster zones without monster cards on it (up to 2 of thme) - If this card is put face-down or temporaily leaves the field then put back face-up, you choose up to 2 new monster card zone again and the effect re-applied. -------------------------------------- TAEV-JP045 Hope of Fifth No ruling available -------------------------------------- TAEV-JP046 Reverse of Neos - This card cannot be activate during Damage Step -------------------------------------- TAEV-JP047 Convert Contact - You send total of two [Neospacian] cards to Graveyard to activate this card (one from hand, one from deck) -------------------------------------- TAEV-JP048 Cocoon Party No ruling available -------------------------------------- TAEV-JP049 Neospacian Extent (NEX) - This card can only special summon monster cards from Fusion deck that by rule, it's treated as the same name card as the one you sent to Graveyard (in other word, for now, you can only use this card on [Neospacian Aqua Dolphin] to special summon [Neospacian Marine Dolphin].) -------------------------------------- TAEV-JP050 Cocoon Reborn - You can choose monster in opponent's Graveyard for this card's effect. -------------------------------------- TAEV-JP051 Venom Swamp - This card's first effect does not target - This card's last effect only activates if the attack strength becomes 0 by the effect of this card --> If the monster original attack is 0, and Venom Counters are put onto those cards, they are NOT destroy since their attack strength does not becomes 0 as result of effect of this card. This also applied to monster with "?" attack and its attack strength is CURRENTLY 0. --> When this card is not on the field and a monster ALREADY had Venom Counters on it and its attack strength WILL becomes 0 if this card is activate (i.e. a 1000 attack monster with 2 Venom Counters on it). Once after this card is activate, that monster will be instantly destroy (since the attack becomes 0 by the effect of [Venom Swamp]) -------------------------------------- TAEV-JP052 Snake Rain - This card cannot be activate if there's not 4 Reptile type monsters in your deck. -------------------------------------- TAEV-JP053 Venom Shot - This card can be activate even if you have more than one [Venom] monster or the [Snake Lord/King] on your field (this card's text does NOT limit to that you can only have exactly one of them on the field) -------------------------------------- TAEV-JP054 Cyberdark Impact! No ruling available -------------------------------------- TAEV-JP055 Flint Attack No ruling available -------------------------------------- TAEV-JP056 Dual Summon - If you did not Normal Summoned yet before you activate this card, you still gets to Normal Summon one more time (to total of two) -------------------------------------- TAEV-JP057 Skill of Summoner No ruling available -------------------------------------- TAEV-JP058 Capture Device - You must choose a face-up Normal Monster on your field when the effect of this card resolved. -------------------------------------- TAEV-JP059 Spear of Divine Protector No ruling available -------------------------------------- TAEV-JP060 Compensation of Battlefront Revival - You cannot activate this card if there's not monster on either Graveyard. - You can choose monster in opponent's Graveyard - You can choose the monster you sent to Graveyard as cost of activating this card. -------------------------------------- TAEV-JP061 Jewelry of Usurpation - This card is destroy if the type of equipped monster is change to effect monster (i.e. Dual monsters) - This card's effect only increases the attack during Damage Step - You can choose to return this card or not to the top of your deck. -------------------------------------- TAEV-JP062 Broken Bamboo Sword No ruling available -------------------------------------- TAEV-JP063 Dimensional Tunnel - Mirror Gate - - This card's effect does not target -------------------------------------- TAEV-JP064 Hero Counterattack No ruling available -------------------------------------- TAEV-JP065 Cocoon Veil No ruling available -------------------------------------- TAEV-JP066 Snake Whistle - This card cannot be activate during Damage Step -------------------------------------- TAEV-JP067 Damage = Reptile No ruling available -------------------------------------- TAEV-JP068 Decree of Snake Lord No ruling available -------------------------------------- TAEV-JP069 Descent of Snake Lord - This card cannot be activate during Damage Step -------------------------------------- TAEV-JP070 Poison Fang of Counterattack No ruling available -------------------------------------- TAEV-JP071 Venom Splash No ruling available -------------------------------------- TAEV-JP072 Charity of Commoner No ruling available -------------------------------------- TAEV-JP073 Quick Draw of Destruction No ruling available -------------------------------------- TAEV-JP074 Shield Spear - This card can be activate during Damage Step -------------------------------------- TAEV-JP075 Strike Shot No ruling available -------------------------------------- TAEV-JP076/077 Magic Capture/Trap Capture - You must chained to the Magic/Trap card IMMEDIATELY for you to get the effect of this card - If the activated Magic/Trap card would be on the field after activation, when that card is put to Graveyard, it WILL return to your hand -------------------------------------- TAEV-JP078 Giftcard No ruling available -------------------------------------- TAEV-JP079 Gift of Greed No ruling available -------------------------------------- TAEV-JP080 Counter Counter No ruling available