Translation file for: Starstrike Blast (STBL-JP) Document version 1.0, last update 7/14/2010 Created by Spikes and Baron http://www.dmcomet.net ©7/2010 S&B Duel Monsters Comet, all rights reserved ------------------------------------------------------ UPDATE: v1.0 - Initial version ------------------------------------------------------ DISCLAIMER: This file is only for reference, and the translation provided are not official. I am not responsible for any changes by the official translation by KDE. Also, NEVER EVER COPY THIS FILE ANYWHERE, NO MATTER FORUMS OR SITES, without citing the source! ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Attribute)/(Type)-(Archetype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Holographic Rare (1): Shooting Star Dragon (040) Ultra/Ultimate Rare (5): Supreme Wizard Arcanite Magician (038) Shooting Star Dragon (040) Scarred Nova Draogn (042) Karakuri Shogun - Burei (043) Scrap Twin Dragon (044) Super Rare (9): Power Giant (007) Power Breaker (010) Karakuri Ninja - Sazanku (022) Depraved Monk Lanxin (036) Dark Monarch Dilg (037) Knight of Earth and Sky Gaia Drake (039) Formula Synchron (041) Tuning (045) Different Dimension Ground (077) Rare (18): Lancer Demon (009) Create Resonator (013) Black Feather - Aurora of Northern Lights (016) Black Feather - Abroholos of Megaquakes (017) Karakuri Merchant - Inashichi (020) Karakuri Warrior Muzanichiha (023) Scrap Soldier (024) Elekitaris (029) Natural Cherry (030) Dance Queen of Ice Barrier (033) Chaindog (034) Mighty Karakuri Castle (046) Mirror of Ice Barrier (055) Spirit Destroying Tokkosho (060) Giant Heat Wave (061) Black Back (065) Gravitational Collapse (067) Coercion of Tyrant (079) Normal Rare (4): Wightmare (035) Compensation of Nondescript (062) Space of Nothingness (076) Big Pit Trap (080) ----------------------------------------------------- STBL-JP001 Swift Attacking Scarecrow Earth/Machine/1/0/0 Can be activate by discarding this card when an opponent's monster declares a direct attack. Negate that attack, and end the Battle Phase. STBL-JP002 Mirror Ladybug Light/Insect/1/100/100 When there are 1 or more face-up monsters on your field, and there are no monster(s) in your Graveyard, you can special summon this card from hand. When this is successfully special summoned by this effect, this card's level becomes the total level of all monsters on your field outside of this card. Also, if the level of this card is higher than 12, destroy this card. STBL-JP003 Lead Butterfly Wind/Insect/1/300/600 When there is Synchro monster(s) face-up on opponent's field, and there are no Synchro monster face-up on your field, this card can be special summon from hand. STBL-JP004 Needle Gunner Earth/machine/1/100/100 When the Synchro monster that used this card as Synchro material attacks a monster in defense mode, and the attack strength is higher than the defense strength, deal battle damages to opponent equal to the difference. STBL-JP005 Nicro Linker Dark/Demon/2/600/0 Release this card, choose a [Synchron] Tuner monster in your Graveyard to activate. Special summon the chosen monster. The monster special summoned by this effect cannot be used as Synchro material during this turn. STBL-JP006 Rescue Warrior Earth/Warrior/4/1600/1700 The battle damages dealt to you as result of this card battling becomes 0. When this card is destroyed in battle, you can choose a face-up monster on opponent's field which you originally owned and gain control of it. STBL-JP007 Power Giant Earth/Rock/6/2200/0 This card can be special summon from hand by sending a monster with level 4 or less from hand to Graveyard. When this is special summoned by this method, decrease the level of this card by the level of the monster sent from hand to Graveyard. Also, when this card battles, the effect damages you received until end of that Damage Step is 0. Super Rare STBL-JP008 Vice Berserker Dark/Demon/4/1000/1000 When this card is sent to Graveyard as material of a Synchro Summon, deal 2000 damages to that player. Also, increase the attack strength of the Synchro monster with this card as Synchro material by 2000 until End Phase of this turn. STBL-JP009 Lancer Demon Dark/Demon/4/1600/1400 Can be activated when your monster declares attack on a monster in defense mode on opponent's field. When that monster attacks the monster in defense mode, and the attack strength is higher than that defense strength, deal battle damages to opponent equal to the difference. This effect can only be activated once per turn. Rare STBL-JP010 Power Breaker Earth/Warrior/4/1900/0 When this card is destroyed by attack of opponent's monster or by opponent's effect, choose and destroy a face-up Magic/Trap card on opponent's field. When this card attacks, change it to defense mode at the end of Damage Step. Super Rare STBL-JP011 Extra Veiler Light/Spellcaster/2/600/200 When an opponent's monster is special summoned, this card can be special summon from hand. During the turn this card is special summoned, the effect damages dealt to you by effect of opponent's card would be received by opponent instead. STBL-JP012 Synchro Gunner Earth/Machine/1/0/0 Once per turn, this can be activated during your Main Phase 1. By removing a face-up Synchro monster on your field deal 600 damages to opponent. Return the monster removed by this effect to the field during your next Standby Phase. STBL-JP013 Create Resonator Wind/Demon - Tuner/3/800/600 When there is a face-up Synchro monster with level 8 or more on your field, this card can be special summon from hand. Rare STBL-JP014 Attack Gainer Earth/Warrior - Tuner/1/0/0 When this card is sent to Graveyard as material for Synchro Summon, decrease the attack strength of a face-up monster on opponent's field by 1000 until End Phase. STBL-JP015 Black Feather - Etesia of Twin Longswords Dark/Bird/3/400/1600 When the opponent's monster battling with a [Black Feather] monster on your field is still on the field at the end of Damage Step, you can send this card from hand to Graveyard to activate. Deal 1000 points damages to opponent's Life. STBL-JP016 Black Feather - Aurora of Northern Lights Light/Bird/10/?/0 This card cannot be Normal Summoned. This card cannot be special summon outside of by removing a face-up [Black Feather] Tuner and a non-Tuner monsters from your field from the game. Once per turn, by removing a [Black Feather] Synchro monster from your Extra Deck from the game, this card is treated as a same name card as that monster with same attack strength and effect until End Phase. Rare STBL-JP017 Black Feather - Abroholos of Megaquakes Dark/Bird/7/2600/1800 This card cannot be Special Summoned. Once per turn, you can decrease this card's attack strength by 1000 to return all cards in opponent's Magic and Trap card zone to owner's hand. This effect can only be used during Main Phase 1. A monster battling with this card is not destroy but return to owner's hand during Damage Calculation. Rare STBL-JP018 Growup Blub Earth/Plant - Tuner/1/100/100 By sending the top card on your deck to Graveyard, special summon this card from Graveyard to field. The effect of [Growup Blub] can only be activated once per duel. STBL-JP019 Karakuri Soldier - Nisamu Earth/Machine/4/1400/200 This card must attack if able to. When this card in face-up attack mode is chosen as target of attack, change the mode to defense mode. When this card is destroyed and sent to Graveyard by battle, you can special summon a [Karakuri] monster with level 4 or less from your deck in face-up attack mode. (NOTE: Nisamu = 236) STBL-JP020 Karakuri Merchant - Inashichi Earth/Machine/2/500/1500 This card must attack if able to. When this card in face-up attack mode is chosen as target of attack, change the mode to defense mode. When this card is successfully summoned, you can add a [Karakuri] card from your deck to hand. Rare (NOTE: Inashichi = 177) STBL-JP021 Karakuri Spy - Nishibachi Earth/Machine - Tuner/4/500/1600 This card must attack if able to. When this card in face-up attack mode is chosen as target of attack, change the mode to defense mode. When this card is successfully summoned or special summoned, change the mode of a monster on the field. (NOTE: Nishibachi = 248) STBL-JP022 Karakuri Ninja - Sazanku Earth/Machine/3/1200/1200 This card must attack if able to. When this card in face-up attack mode is chosen as target of attack, change the mode to defense mode. When this card is reversed, choose a face-up monster on the field and send it to Graveyard. Also, during the turn this card is reversed, this card can attack opponent directly. Super Rare (NOTE: Sazanku = 339) STBL-JP023 Karakuri Warrior Muzanichiha Earth/Machine/4/1800/600 This card must attack if able to. When this card in face-up attack mode is chosen as target of attack, change the mode to defense mode. When a [Karakuri] monster on the field is destroyed, increase this card's attack strength by 400. Rare (NOTE: Muzanichiha = 6318) STBL-JP024 Scrap Soldier Earth/Warrior - Tuner/5/2100/700 When this card in face-up defense mode is chosen as target of attack, destroy this card at the end of Battle Phase. When this card is destroyed and sent to Graveyard by effect of [Scrap] card, you can choose a [Scrap] monster outside of [Scrap Soldier] in your Graveyard and add it to hand. When this card is Synchro material, it can only be use for Synchro summon of [Scrap] monster. Rare STBL-JP025 Scrap Searcher Earth/Bird/1/100/300 When this card is in Graveyard and a [Scrap] monster outside of [Scrap Searcher] on your field is destroyed and sent to Graveyard, this card can be special summon from Graveyard. When this card is successfully special summoned, destroy all face-up monsters on your field outside of [Scrap] monster. STBL-JP026 Elekiiwi Light/Thunder - Tuner/3/600/100 When this card is face-up on the field, when an [Eleki] monster on your field attacks, the attacking monster cannot be destroy in battle. STBL-JP027 Elekirigirs Light/Thunder/1/0/0 When this card is face-up on the field, opponent cannot choose other face-up [Eleki] monsters as target of attack or effect of cards. (NOTE: Rigirs = Cricket) STBL-JP028 Elekitonbo Light/Thunder/2/900/100 When this card is destroyed by opponent, you can special summon an [Eleki] monster from your deck. (NOTE: Tonbo = Dragonfly) STBL-JP029 Elekitaris Light/Thunder/3/700/100 This card can attack 2 times during a Battle Phase. Negate the effect of effect monster(s) battled with this card after Damage Calculation. Rare (NOTE: Taris = Squirrel) STBL-JP030 Natural Cherry Earth/Plant - Tuner/1/200/200 When this card is sent to Graveyard by opponent, you can special summon up to 2 [Natural Cherry] in face-down defense mode from your deck. Rare STBL-JP031 Natural Pumpkin Earth/Plant/4/1400/800 When this card is successfully summoned when there are monster(s) on opponent's field, you can special summon a [Natural] monster from your hand. STBL-JP032 Natural Stag Earth/Insect/6/2200/1500 When this card attacks and opponent activated Magic, Trap, or effect of effect monster during Battle Step or Damage Step, you can choose a [Natural] monster in your Graveyard to activate. Special summon the monster from Graveyard. This effect can only be used once per turn. STBL-JP033 Dance Queen of Ice Barrier Water/Spellcaster/4/1700/900 Can only be activated when there are other [Ice Barrier] monsters face-up on your field. Once per turn, by revealing any amount of [Ice Barrier] monsters from your hand, return that number of set Magic/Trap card on opponent's field to owner's hand. Rare STBL-JP034 Chaindog Earth/Beast/4/1600/1100 When there are 2 or more face-up Beast type monsters on your field, you can special summon this card from Graveyard. When this card special summoned this way leaves the field remove it from the game. This card cannot be used as a Synchro materialoutside of Synchro summon of a Beast type Synchro monster. Rare STBL-JP035 Wightmare Dark/Undead/1/300/200 When this card is in Graveyard the name is treated as [Wight]. Also, by sending this card from hand to Graveyard choose 1 of the following effects to activate. - Return a [Wight] or [Wightmare] removed from game to your Graveyard. - Special Summon a [Madam Wight] or [Wight King] to your field that is removed from game. Normal Rare STBL-JP036 Depraved Monk Lanxin Earth/Spellcaster/4/1800/100 When this card is sent to Graveyard from field by opponent, choose a monster in opponent's Graveyard and remove it from the game. Super Rare STBL-JP037 Dark Monarch Dilg Dark/Spellcaster/6/2400/1000 When this card is successfully Summon or Special Summoned, you can remove up to 2 cards from opponent's Graveyard from the game. Also, send number of card(s) from the top of opponent's deck to Graveyard equal to number of cards removed from game. This card cannot attack the turn it was summon or special summon. Super Rare STBL-JP038 Supreme Wizard Arcanite Magician Light/Spellcaster - Fusion/10/1400/2800 Spellcaster type Synchro monster + Spellcaster type monster This card can only be special summoned from Extra Deck by Fusion Summon. When this card is successfully Fusion Summoned, put 2 Magic Counters on this card. Increase this card's attack strength by 1000 for each Magic Counter on this card. Once per turn, by removing a Magic Counter from your field choose 1 of the following effects to activate. - Choose and destroy a card on the field. - Draw a card. Ultra/Ultimate Rare STBL-JP039 Knight of Earth and Sky - Gaia Drake Earth/Beast-Warrior - Fusion/10/3500/2800 [Knight of Earth - Gaia Knight] + non-effect Tuner monster This card cannot be target of effect of effect monsters, and cannot be destroyed by effect of effect monsters. Super Rare STBL-JP040 Shooting Star Dragon Wind/Dragon - Synchro/10/3300/2500 Synchro monster Tuner + [Stardust Dragon] Once per turn you can activate the following effect(s). - Pick up the top 5 cards from your deck. This card can attack up to number of times equal to number of Tuners in there during a Battle Phase during this turn. Afterward, return those cards to the deck and shuffle it. - When effect that destroys card on the field is activated, you can negate that effect and destroy it. - When an opponent's monster declares attack, by removing this card from the game, negate the attack of that opponent's monster. At End Phase, special summon this card removed from game by this effect. Ultra/Ultimate/Holographic Rare STBL-JP041 Formula Synchron Light/Machine - Synchro, Tuner/2/200/1500 Tuner + 1 non-Tuner monster When this card is successfully Synchro Summon, you can draw a card from deck. Also, during opponent's Main phase, you can Synchro Summon using this card as a Synchro material. Super Rare STBL-JP042 Scarred Nova Dragon Dark/Dragon - Synchro/12/3500/3000 2 Tuners + [Red Demon's Dragon] Increase this card's attack strength by number of Tuners in your Graveyard x500. This card cannot be destroyed by effect of opponent's Magic, Trap, or effect monster. Also, when opponent's monster declares attack, you can by removing this card from game, negate the attack of that opponent's monster. During End Phase, special summon this card removed from game by this effect. Ultra/Ultimate Rare STBL-JP043 Karakuri Shogun - Burei Earth/Machine - Synchro/7/2600/1900 Tuner + 1 or more non-Tuner Machine type monster(s) When this card is successfully Synchro Summoned, you can special summon a [Karakuri] monster from your deck. Once per turn, you can choose a monster on the field and change its mode. Ultra/Ultimate Rare STBL-JP044 Scrap Twin Dragon Earth/Dragon - Synchro/9/3000/2200 [Scrap] Tuner + 1 or more non-Tuner monster(s) Once per turn, you can activated by choose a card on your field and 2 cards on opponent's field. Destroy the chosen card of yours, and return the 2 chosen opponent's card to owner's hand. When this card is destroyed and sent to Graveyard by opponent, choose and special summon a non-Synchro [Scrap] monster from your Graveyard. Ultra/Ultimate Rare STBL-JP045 Tuning Magic - Normal Add a [Synchron] Tuner from your deck to hand and shuffle it. Afterward, send the top card on your deck to Graveyard. Super Rare STBL-JP046 Mighty Karakuri Castle Magic - Field When a face-up [Karakuri] monster on your field chooses a face-up monster on opponent's field as attacking target, you can change the mode of that opponent's monster. Also, when this card face-up on the field is destroyed and sent to Graveyard, you can special summon a [Karakuri] monster with level 4 or higher from your Graveyard. Rare STBL-JP047 Golden Gear Device Box Magic - Quickplay Choose a face-up [Karakuri] monster on the field to activate. Until End Phase, increase the attack strength of the chosen monster by 500, and its defense strength by 1500. STBL-JP048 Karakuri Disassembling Manual Magic - Continuous When the mode of [Karakuri] monster changes, put a Karakuri Counter on this card (max. 2). Also, by sending this card on the field to Graveyard, draw number of cards from your deck equal to number of Karakuri Counters on this card. STBL-JP049 Scrap Olizone Magic - Continuous Choose a [Scrap] monster in your Graveyard to activate. Special summon the chosen monster from Graveyard. Negate the effect of the monster special summoned by this effect. When this card leaves the field, destroy that monster. When that monster leaves the field destroy this card. During the turn this card is activated, you cannot have Battle Phase. STBL-JP050 Elekiastle Magic - Field When this card is on the field, decrease the attack strength of monsters attacking [Eleki] monster by 1000 during that Damage Calculation. STBL-JP051 Elekiache Magic - Equipment Can only be equipped on Thunder type monster with level 3 or less. Increase the attack strength of the equipped monster by 800, and negate its effect. When the equipped monster deals battle damages to opponent's life, draw a card from your deck. STBL-JP052 Scale of Palkion Magic - Normal Can be activated when there are [Natural] monster(s) face-up on your field. Oponent cannot activate Trap cards during this turn. STBL-JP053 Tategami of Gaodrake Magic - Normal Choose a [Natural] monster face-up on your field to activate. The attack strength of the chosen monster biomes 3000 and have its effect negate until End Phase. STBL-JP054 Crest of Ice Barrier Magic - Normal Add an [Ice Barrier] monster from your deck to hand. STBL-JP055 Mirror of Ice Barrier Magic - Quickplay During this turn, you can activate the following effects when card(s) from your hand, field, or Graveyard are removed from game by effect activated by opponent's effect monster. - When card(s) from hand are removed, randomly remove up to 2 cards from opponent's hand from the game. - When card(s) from your field are removed, remove up to 2 cards on opponent's field from the game. - When card(s) from Graveyard are removed, remove up to 2 cards in opponent's Graveyard from the game. Rare STBL-JP056 Core Chiring Magic - Normal Reveal a [Steel Core of Core Chimail] from hand to opponent to activate. Destroy a face-up monster on the field, and both players receive 1000 Point damages. STBL-JP057 Shackle of Underworld Magic - Equipment The equipped monster cannot declare attack, and the attack and defense strength become 100. During your Standby Phase, the controller of the equipped monster receives 500 point damages. STBL-JP058 Axe of Foolishness Magic - Equipment Increase the attack strength of the equipped monster by 1000, and negate its effect. During your Standby Phase, the controller of the equipped monster receives 500 point damages. STBL-JP059 Cursed Charm Magic - Equipment When this card is sent to Graveyard as result of the equipped monster is destroyed, deal damages to the life of controller of the equipped monster equal to the original defense strength of the equipped monster sent to Graveyard. STBL-JP060 Spirit Destroying Tokkosho Magic - Equipment When the equipped monster deals battle damages to opponent's life, you can chooses 2 monsters in opponent's Graveyard and remove them from the game. Rare STBL-JP061 Giant Heat Wave Magic - Normal Can only be activated at the beginning of Main Phase 1. Until your next Standby Phase, both players cannot summon or special summon effect monsters. Rare STBL-JP062 Compensation of Nondescript Magic - Normal Send a non-effect monster face-up on your field to Graveyard to activate. Draw 2 cards from your deck. Normal Rare STBL-JP063 D2 Shield Trap - Normal Choose a monster in face-up defense mode on your field to activate. Double the defense strength of the chosen monster until End Phase of this turn. STBL-JP064 Screen of Red Trap - Continuous When this card is on the field, opponent's monsters cannot declare attack. This card's controller must pay 1000 Life Points during his/her End Phase. If 1000 Life Points is not paid destroy this card. When [Red Demon's Dragon] is face-up on the field, you can destroy this card and special summon a level 1 Tuner from your Graveyard. STBL-JP065 Black Back Trap - Normal Can only be activated during your turn. Choose a [Black Feather] monster in your Graveyard with attack strength 2000 or less and special summon it. During the turn this card is activated, you cannot Normal Summon. Rare STBL-JP066 Defender's Cross Trap - Normal Can only be activated during Battle Phase. Change the mode of a monster on opponent's field in face-up defense mode to attack mode, and negate its effect until End Phase of this turn. STBL-JP067 Gravitational Collapse Trap - Counter Release a Synchro monster on your field to activate. Negate the summon, reverse summon, or special summon of an opponent's monster and destroy it. Until End Phase of this turn, opponent cannot summon, reverse summon, or special summon monster(s). Rare STBL-JP068 Black Feather - Mine Trap - Normal When this set card is destroyed by effect of opponent's card, and there are [Black Feather] monster(s) face-up on your field, deal 1000 damages to opponent, and you draw a card. STBL-JP069 Star Eclipse - Level Claim Trap - Normal When a Synchro monster is special summoned, choose that monster to activate. Special summon a [Star Eclipse Token] (Dark/Spellcaster/1/0/0) to your field. The level of this token is equal to the level of the chosen monster, and the level of the chosen monster becomes 1. STBL-JP070 Half Counter Trap - Normal When a monster on your field attacks, this card can be activated during that Damage Calculation. Increase the attack strength of the attacked monster by half of the attack strength of the attacking monster until End Phase. STBL-JP071 Karakuri Residence Trap - Normal Can be activated when the mode of a face-up [Karakuri] monster on your field changes. Choose and destroy a card on the field. STBL-JP072 Timed Karakuri Bomb Trap - Normal Can be activated when a [Karakuri] monster in face-up defense mode is chosen as target of attack. Destroy all face-up monsters on opponent's field. STBL-JP073 Scrap Crush Trap - Normal Can be activated when a [Scrap] monster on your field is destroyed and sent to Graveyard. Destroy all face-up Magic/Trap cards on the field. STBL-JP074 Elekieeper Trap - Normal Choose an [Eleki] monster with level 4 or less from your Graveyard to activate. Special summon the chosen monster from Graveyard. The monster special summoned by this effect is destroyed at End Phase of this turn. STBL-JP075 Tusk of Extrio Trap - Counter Can be activated when there are [Natural] monster(s) face-up on your field. Negate the activation of an opponent's Magic or Trap card and destroy it. Afterward, send a card from your hand to Graveyard. STBL-JP076 Space of Nothingness Trap - Continuous When this card is on the field, both players cannot special summon monsters. When card(s) are send from your deck or field to your Graveyard, destroy this card. Normal Rare STBL-JP077 Different Dimension Ground Trap - Normal During this turn, monster(s) send to Graveyard would be removed from game instead. Super Rare STBL-JP078 Ability Absorbing Stone Trap - Continuous When an effect of a monster is activated, put a Magical Stone Counter on this card (max 2). When there are 2 Magical Stone Counter on this card, the effect of face-up monsters on the field cannot be activated and are negated. At End Phase, remove all Magical Stone Counter on this card. STBL-JP079 Coercion of Tyrant Trap - Continuous Release a monster on your field to activate. When this card is face-up on the field, all face-up monsters on your field you originally owned are not affect by the effect of Trap cards outside of this card. Rare STBL-JP080 Big Pit Trap Can be activated when 2 or more face-up monsters are successfully special summoned by opponent. Destroy all those monsters. Also send all monsters with the same name as those monsters in opponent's hand and deck to Graveyard. Normal Rare END.