Card Translation File for: Duelist Pack 8 - Yusei Edition - (DP08) Document version 1.0, last updated 10/17/2008 Created by Spikes and Baron http://www.dmcomet.net (c)10/2008 .comet CCG Network, all rights reserved ------------------------------------------------------ UPDATE: v1.0 - Initial Version ------------------------------------------------------ DISCLAIMER: This file is only for reference, and the translation provided are not official. I am not responsible for any changes by the official translation by Upperdeck/Konami (and that means YOU DON'T FREAKING USE MY FILE SAYING HOW UPPERDECK MESSED UP ON THE TRANSLATION EVEN IF THEY DID ALL THE TIME) Also, NEVER EVER COPY THIS FILE ANYWHERE, NO MATTER FORUMS OR SITES, without citing the source or gain permission by me for you (all) to use this. ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare: Tuning Supporter (011) Arms Aid (016) Super Rare: Massive Warrior (010) Stardust Dragon (014) Gift and Take (029) Limiter Break (030) Rare: Nitro Synchron (004) Bolt Hedgehog (005) Nitro Warrior (013) Turbo Warrior (015) Angel Lift (022) Guard Block (023) Emergency Synchro (027) ------------------------------------------------------ DP08-JP001 Junk Synchron Dark/Warrior - Tuner/3/1300/500 When this card is successfully Summoned, special summon a monster with level 2 or less from your Graveyard in face-up defense mode. Negate the effect of the monster special summoned by this effect. DP08-JP002 Speed Warrior Wind/Warrior/2/900/300 This monster's effect can only be activate on the turn its successfully summoned. You can double the attack strength of this monster during Battle Phase. DP08-JP003 Oneshot Booster Earth/Machine/1/0/0 At the turn when you successfully summoned a monster, this card can be special summon from hand. Release this card, destroy an opponent's monster that had battled with your monster during this turn. DP08-JP004 Nitro Synchro Fire/Machine - Tuner/2/300/100 When this card is sent to Graveyard when used for Synchro summoned of a [Nitro] Synchro monster, draw a card from your deck. Rare DP08-JP005 Bolt Hedgehog Earth/Beast/2/800/800 When there is a face-up Tuner monster on your field, you can special summon this card from your Graveyard. When this card special summoned by this effect leaves the field, remove it from the game. Rare DP08-JP006 Dead Guardna Dark/Warrior/4/0/1900 When a face-up monster on your field is chosen as target of attack, you can change the target to this card. When this card is destroyed and sent to Graveyard as result of battle, decrease the attack strength of a face-up monster on opponent's field by 1000 until End Phase. DP08-JP007 Shield Warrior Earth/Warrior/3/800/1600 During Battle Damage Calculation, you can remove this card from your Graveyard from the game. The monster(s) on your field would not be destroy at that battle. DP08-JP008 Heal Waver Light/Machine/4/800/1600 Choose a face-up monster outside of this card on your field to activate. Recover your Life equals to the level of the chosen monster x100. This effect can only be activated once per turn. DP08-JP009 Turbo Synchron Wind/Machine - Tuner/1/100/500 When this card declares attack, you can change the mode of the attack target to defense mode. When this card attacks and you receive battle damages, you can special summon a monster with attack strength less than the damages received from your hand. DP08-JP010 Massive Warrior Earth/Warrior/2/600/1200 The battle damages dealt to you as result of this card battling is 0. Once per turn, this card cannot be destroy as result of battle. Super Rare DP08-JP011 Tuning Supporter Light/Machine/1/100/300 When this card is used for Synchro Summon, this card is treated as a level 2 monster. When the Synchro monster Synchro summoned using this card is sent to Graveyard, draw a card from your deck. Ultra Rare DP08-JP012 Junk Warrior Dark/Warrior - Synchro/5/2300/1300 [Junk Synchron] + 1 or more non-Tuner monster(s) When this card is successfully Synchro Summoned, increase this monster's attack strength b the total attack strength of all face-up monsters with level 2 or less on your field. DP08-JP013 Nitro Warrior Fire/Warrior - Synchro/7/2800/1800 [Nitro Synchron] + 1 or more non-Tuner monster(s) When you activated Magic card this turn, increase this card's attack strength by 1000 only once during Damage Calculation of that turn. When this card attacks and destroy an opponent's moinster, you can change a monster in face-up defense mode on opponent's field to attack mode and this attack that monster continuously. Rare DP08-JP014 Stardust Dragon Wind/Dragon - Synchro/8/2500/2000 Tuner + 1 or more non-Tuner monster(s) When effect of Magic, Trap, and effect monster that "destroy card(s) on the field" is activate, you can release this card to negate that activate and destroy it. At End Phase of the turn this effect was applied, you can special summon this card that is in your Graveyard due to released by activation of the effect to your field. Super Rare DP08-JP015 Turbo Warrior Wind/Warrior - Synchro/6/2500/1500 [Turbo Synchron] + 1 or more non-Tuner monster(s) When this card attacks a Synchro monster with level 6 or more, half the attack strength of the monster that is target of attack. This card cannot be target by effect of effect monsters with level 6 or less. Rare DP08-JP016 Arms Aid Light/Machine - Synchro/4/1800/1200 Tuner + 1 or more non-Tuner monster(s) Once per turn during your Main Phase you can treated this card as an Equip ard and equip it onto a monster, or de-equip it and special summon it to your field in face-up attack mode. When this card is treated as an equip card by this effect, increase the attack strength of the equipped monster by 1000. When the equipped monster destroys an opponent's monster and sent it to Graveyard as result of battle, deal damages to opponent equal to the attack strength of the destroyed monster. Ultra Rare DP08-JP017 Fighting Spirits Magic - Equipment Increase the attack strength of the equipped monster by 300 for each monster on opponent's field. When the equipped monster is destroyed by battle, you can destroy this card instead. DP08-JP018 Domino Magic - Continuous When a monster on opponent's field is destroyed and sent to Graveyard as result of battle, you can send a monster on your field to Graveyard, destroy a monster on opponent's field. DP08-JP019 Junk Attack Magic - Equipment When the equipped monster destroyed a monster and sent it to Graveyard by battle, deal damages to opponent's Life Points equal to half of the attack strength of the destroyed monster. DP08-JP020 Card Flipper Magic - Normal Send a card from hand to Graveyard to activate. Change the mode of all monsters on opponent's field. DP08-JP021 Equip Shoot Trap - Normal Can only be activated during Battle Phase. Choose an equip card equipped on a face-up monster in attack mode on your field and a monster on opponent's field that is in face-up attack mode, then equip the chosen equipped card to the chosen opponent's monster. Afterward, your monster that was equipped with the equip card and the chosen opponent's monsters battled with Damage Calculation apply. DP08-JP022 Angel Lift Trap - Continuous Choose a monster with level 2 or less in your Graveyard, and special summon it in attack mode. When this card is no longer on the field, destroy that monster. When that monster leaves the field destroy this card. Rare DP08-JP023 Guard Block Trap - Normal This card can be activated during opponent's turn after Damage Calculation. The damage you received from that battle would be 0, draw a card. Rare DP08-JP024 Trigger of Tragedy Trap - Normal Can be activated when monster(s) on your field is target of Magic, Trap, or effect monster's effect that "Destroy a monster on the field". Change the target of that effect to a monster on opponent's field that is legal target. DP08-JP025 Battle Mania Trap - Normal Can be activate during Standby Phase of opponent's turn. Change all face-up monsters on opponent's field to attack mode, and during this turn the mode cannot be change. Also, opponent's monster(s) that can attack must attack this turn. DP08-JP026 Confusion Chaff Trap - Normal Can be activate when the second direct attack declaration during a Battle Phase. That opponent's monster would battles with the first opponent monster that direct attacked and calculate battle damages for that battle. DP08-JP027 Emergency Tuning Trap - Normal This card can only be activated during Battle Phase. Synchro Summon a Synchro monster. Rare DP08-JP028 Synchro Strike Trap - Normal The attack strength of a monster that was Synchro Summoned is increase by the number of Synchro material mosnters x 500 until End Phase. DP08-JP029 Give & Take Trap - Normal Special summon a monster from your Graveyard to opponent's field in defense mode, increase the level of a face-up monster on your field by that monster's level until End Phase. Super Rare DP08-JP030 Limiter Break Trap - Normal When this card is sent to Graveyard, special summon a [Speed Warrior] from your hand, deck, or Graveyard. Super Rare END.