Card Translation File for: Duelist Pack 11 - Crow Edition - (DP11) Document version 1.0, last updated 2/27/2011 Created by Spikes and Baron http://www.dmcomet.net ©2/2011 Spikes & Baron Duel Monsters Comet, all rights reserved ------------------------------------------------------ UPDATE: v1.0 - Initial Version ------------------------------------------------------ DISCLAIMER: This file is only for reference, and the translation provided are not official. I am not responsible for any changes by the official translation by Konami. Also, NEVER EVER COPY THIS FILE ANYWHERE, NO MATTER FORUMS OR SITES, without citing the source or gain permission by me for you (all) to use this. ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare: (2) Black Feather - Jet of Azure Sky (011) Black Feather - Zephyros of Elite (012) Super Rare: (4) Black Feather - Armored Wing (013) Black Feather Dragon (016) Guidance of Black Feather (029) Black Return (030) Rare: (7) Black Feather - Gailu of Gale (001) Black Feather - Blast of Black Lance (002) Black Feather - Shura of Azure Flame (004) Black Feather - Elfen of Pitch-Black (005) Black Feather - Kochi of Daybreak (010) Black Feather - Arms Wing (014) Black Feather - Silver Wind of Isolated (015) ------------------------------------------------------ DP11-JP001 Black Feather - Gailu of Gale Dark/Bird - Tuner/3/1300/400 When there is a [Black Feather] monster on your field outside of [Black Feather - Gailu of Gale], this card can be special summon from hand. Once per turn, you can halved the attack and defense strength of a face-up monster on opponent's field. Rare DP11-JP002 Black Feather - Blast of Black Lance Dark/Bird/4/1700/800 When there is a [Black Feather] monster on your field outside of [Black Feather - Blast of Black Lance], this card can be special summon from hand. When this card attacks monster in defense mode, and the attack strength is higher than the defense strength, deal battle damages to opponent equal to the difference. Rare DP11-JP003 Black Feather - Blizzard of North Pole Dark/Bird - Tuner/2/1300/0 This card cannot be special summon. When this card is successfully summoned, you can special summon a [Black Feather] monster with level 4 or less from your Graveyard in face-up defense mode. DP11-JP004 Black Feather - Shura of Azure Flame Dark/Bird/4/1800/1200 When this card destroys an opponent's monster and sent it to Graveyard, you can special summon a [Black Feather] monster from your deck with attack strength of 1800 or less. Negate the effect of the effect monster special summoned by this effect. Rare DP11-JP005 Black Feather - Elfen of Pitch-Black Dark/Bird/6/2200/1200 When there is a [Black Feather] mnster face-up on your field, this card can be summoned without Release. When this card is successfully summoned, you can change the mode of a monster on opponent's field. Rare DP11-JP006 Black Feather - Mistral of Silver Shield Dark/Bird - Tuner/2/100/1800 When this card on the field is destroyed and sent to Graveyard, once during this turn the battle damages you received becomes 0. DP11-JP007 Black Feather - Foehn of Iron Chain Dark/Bird/2/500/800 This card can attack opponent directly. When this card deals battle damages to opponent by direct attack, change the mode of a face-up monster on opponent's field to defense mode. DP11-JP008 Black Feather - Ghibli of Hot Wind Dark/Bird/3/0/1600 When opponent declared direct attack, you can special summon this card from your hand. Once per turn, you can switch the attack and defense strength of this card until End Phase. DP11-JP009 Black Feather - Gust of Against Wind Dark/Bird/2/900/1400 When you have no cards on the field, you can special summon this card from your hand in defense mode. When this card is face-up on the field, when opponent's monsters attack a [Black Feather] monster on your field, the attack strength of that attacking monster is decreased by 300 during Damage Step. DP11-JP010 Black Feather - Kochi of Daybreak Dark/Bird - Tuner/4/700/1500 If this card is special summoned it cannot be Synchro material. Rare DP11-JP011 Black Feather - Jet of Azure Sky Dark/Bird/1/100/800 During Damage Calculation, send this card from hand to Graveyard to activate. An [Black Feather] monster on your field would not be destroyed in that battle. Ultra Rare DP11-JP012 Black Feather - Zephyros of Elite Dark/Bird/4/1600/1000 When this card is in Graveyard, return a face-up card on your field to hand to activate. Special Summon this card from Graveyard, and you received 400 damages. The effect of [Black Feather - Zephyros of Elite] can only be activated once per duel. Ultra Rare DP11-JP013 Black Feather - Armored Wing Dark/Bird - Synchro/7/2500/1500 [Black Feather] Tuner + 1 or more non-Tuner monster(s) This card cannot be destroyed as result of battle, and all battle damages dealt to you as result of this card battling is 0. You can put a Wedge Counter onto the monster this card had attacked (max. 1). Remove all Wedge Counters from opponent's monster(s), the attack and defense strength of the monster(s) with Wedge Counter would become 0 until End Phase of this turn. Super Rare DP11-JP014 Black Feather - Arms Wing Dark/Bird - Synchro/6/2300/1000 [Black Feather] Tuner + 1 or more non-Tuner monster(s) When this card attacks monster in defense mode, increase this card's attack strength by 500 during Damage Step. When this card attacks monster in defense mode, and the attack strength is higher than that defense strength, deal battle damages to opponent equal to the difference. Rare DP11-JP015 Black Feather - Silver Wind of Isolated Dark/Bird - Synchro/8/2800/2000 [Black Feather] Tuner + 2 or more non-Tuner monster(s) When this card is successfully Synchro Summon, you can choose and destroy up to 2 monster face-up on the field with defense strength lower than this card's attack strength. During the turn this effect is activated, you cannot go into Battle Phase. Also, once during opponent's turn, when this card s face-up on your field, [Black Feather] monster(s) on your field cannot be destroyed as result of battle. Rare DP11-JP016 Blackfeather Dragon Dark/Dragon - Synchro/8/2800/1600 Tuner + 1 or more non-Tuner monster(s) When you would receive damage by card's effect, put a Blacken Feather counter on this card instead. The attack strength of this card is decreased by 700 for each Blacken Feather counter on this card. Once per turn, by removing all Blacken Feather counter(s) from this card, an opponent's monster on the field has its attack strength decrease by 700 for each Blacken Feather Counter, and deal the same amount of damages to opponent's Life. Super Rare DP11-JP017 Feather Wind Attack Magic - Normal Return a face-up [Black Feather] monster from your field to deck to activate. Add a [Black Feather] monster from your deck to hand. DP11-JP018 Against Wind Magic - Normal Choose a [Black Feather] monster card from your Graveyard to activate. You received damages equal to that monster's attack strength, add that monster to hand. DP11-JP019 Black Feather Shoot Magic - Normal Send a [Black Feather] monsters from your hand, choose a monster on opponent's field in defense mode to activate. Send the chosen monster to Graveyard. DP11-JP020 Treasure of Black Feather Magic - Normal Remove a [Black Feather] monster from your hand to activate. Draw 2 cards from deck. During the turn this card is activated, you cannot special summon. Only 1 [Treasure of Black Feather] can be activated per turn. DP11-JP021 Black Arrow Trap - Normal Choose a face-up monster on your field to activate. Until End Phase, decrease that monster's attack strength by 500, and when it attack monster in defense mode, and the attack strength is higher than that defense strength, deal battle damages to opponent equal to the difference. When the chosen monster destroyed a monster and sent it to Graveyard by battle, deal damages to opponent equal to the original defense strength of the destroyed monster. DP11-JP022 Delta Crow - Anti Reverse Trap - Normal Can only be activated when there is face-up [Black Feather] monster(s) on your field. Destroy all set Magic/Trap cards on opponent's field. Also, when there ae 3 [Black Feather] monster on your field, this card can be activate from hand. DP11-JP023 Level Retuner Trap - Normal Decrease the level of a face-up monster on your field by up to 2. DP11-JP024 Fake Feather Trap - Normal Send a [Black Feather] monster from your hand to Graveyard, choose a Normal Trap card in opponent's Graveyard to activate. This card's effect becomes the same as the effect of the chosen Normal Trap card. DP11-JP025 Black Feather - Backflash Trap - Normal When there are 5 or more [Black Feather] monster in your Graveyard, activate when an opponent's monster declare a direct attack. Destroy all monster on opponent's field. DP11-JP026 Black Feather - Anchor Release a [Black Feather] monster, and choose a face-up Synchro monster on your field to activate. The attack strength of the chosen monster is increase by the attack strength of the monster released to activate this card. DP11-JP027 Black Thunder Trap - Normal Can be activate when a [Black Feather] monster on your field is destroyed in Battle and sent to Graveyard. Deal 400 Life damages to opponent for each card on opponent's field. DP11-JP028 Bomb Guard Trap - Normal Can be activate when a card with "Destroy a monster card on your field" is activate. Negate the activation of that card. Deal 500 Life damage to opponent. DP11-JP029 Guidance of Black Feather Trap - Normal Can be activated when you received damages from effect of cards. Special Summon a [Black Feather] monster with level 4 or less from your hand. Super Rare DP11-JP030 Black Return Trap - Normal When a [Black Feather] monster is successfully special summoned, you can choose a face-up monster on opponent's field to activate. Recover your Life Points equal to the attack strength of the chosen opponent's monster, and return that monster to owner's hand. Super Rare END.