Translation file for: Structure Deck - Dragunity Drive - (SD19-JP) Document version 1.0, last update 6/16/2010 Created by Spikes and Baron http://www.dmcomet.net ©6/2010 S&B Duel Monster Comet, all rights reserved ---------------------------------------------- UPDATE: v1.0 - Initial Version ---------------------------------------------- DISCLAIMER: This file is only for reference, and the translation provided are not official. I am not responsible for any changes by the official translation by Konami. Also, NEVER EVER COPY THIS FILE ANYWHERE, NO MATTER FORUMS OR SITES, without citing the source or gain permission by me for you (all) to use this. ------------------------------------------------------ HOW TO READ THIS FILE? Monster: (Card Set)-(Card Number) (Card Name) (Attribute)/(Type)-(Archetype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic and Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultra Rare (1): Dragunity Arms - Laevatein (001) Super Rare (2): Dragunity Arms - Mistil (002) Dragunity - Akilys (003) Common: 37 All others ------------------------------------------------------- Card effect text translation: SD19-JP001 Dragunity Arms - Laevatein Wind/Dragon/8/2600/1200 This card can be special summon from hand or Graveyard by removing a face-up monster on your field that is equipped with a [Dragunity] card. When this card is successfully summoned or special summoned, you can choose a Dragon type monster outside of [Dragunity Arms - Laevatein] in your Graveyard and equip it onto this card as an Equip card. When this card is sent to Graveyard by effect of opponent's card, you can special summon an monster that is treated as equip card equipped on this card. Ultra Rare SD19-JP002 Dragunity Arms - Mistil Wind/Dragon/6/2100/1500 This card can be special summon from hand by sending a face-up [Dragunity] monster on your field to Graveyard. When this card is successfully summoned or special summoned, you can choose a [Dragunity] Dragon type monster from your Graveyard and equip it onto this card as an Equip card. Super Rare SD19-JP003 Dragunity - Akilys Wind/Dragon - Tuner/2/1000/800 When this card is successfully summoned, you can special summon a [Dragunity] monster from hand and equip this card on it as an Equip card. When this card equipped onto a monster is sent to Graveyard, choose and destroy a card from the field. Super Rare SD19-JP004 Dragunity - Dux Wind/Bird/4/1500/1000 Increase this card's attack strength by number of [Dragunity] monster face-up on your field x200. When this card is successfully summoned, you can choose a [Dragunity] Dragon type monster with level 3 or less from your Graveyard and equipped it onto this card as an Equip card. SD19-JP005 Dragunity - Legion Wind/Bird/3/1200/800 When this card is successfully summoned, you can choose a [Dragunity] Dragon type monster with level 3 or less from your Graveyard and equipped it onto this card as an Equip card. Send a [Dragunity] monster that is in your Magic/Trap card zone to Graveyard, destroy a face-up monster on opponent's field. SD19-JP006 Dragunity - Tribul Wind/Bird/1/500/300 When this card is successfully summoned or special summoned, you can send a Dragon type monster with level 3 or less from your deck to Graveyard. SD19-JP007 Dragunity - Black Spear Wind/Dragon - Tuner/3/1000/1000 Release a face-up Dragon type [Dragunity] monster on your field to activate. Choose and special summon a Bird type monster with level 4 or less from your Graveyard. This effect can only be activated once per turn. SD19-JP008 Dragunity - Militum Wind/Bird/4/1700/1200 Choose a [Dragunity] card in your Magic / Trap Zone to activate. Special Summon the chosen card to your field. This effect can only be used once per turn. Rare SD19-JP009 Dragunity - Primus Pilus Wind/Bird/5/2200/1600 When this card is successfully summoned or special summoned, you can choose a face-up [Dragunity] Bird sub-type monster to activate. Choose a Level 3 or less [Dragunity] Dragon sub-type monster from your deck, treat it as an Equip card, and Equip it to the chosen monster. SD19-JP010 Dragunity - Brandistock Wind/Dragon - Tuner/1/600/400 When this card is equipped to a monster as an Equip card due to an card's effect, the equipped monster can attack twice per turn. SD19-JP011 Dragunity - Javelin Wind/Dragon - Tuner/2/1200/800 When this card is destroy in Monster Card Zone, you can treat this card as an Equip Card and equipped this card to a face-up [Dragunity] Bird type monster instead of sending it to Graveyard. SD19-JP012 Falcon of Mist Valley Wind/Bird/4/2000/1200 This card can only declares attack if you return a card on your field to hand. SD19-JP013 Hunter Owl Wind/Bird/4/1000/900 For each Wind Attribute monster face-up on your field, increase this card's attack strength by 500. Also, when there are other Wind Attribute monsters on your field, opponent cannot target this card for attack. SD19-JP014 Red Eyes Wyvern Wind/Dragon/4/1800/1600 During the End Phase of a turn where you did not Normal Summon, by removing this card in your Graveyard from the game, special summon a [Red Eyes] monster from your Graveyard. SD19-JP015 Wind Spirit Garuda Wind/Bird/4/1600/1200 This card cannot be Normal Summon. THis card can only be initially special summoned by removing a Wind Attribute monster from your Graveyard from the game. At the end of opponent's turn you can change the mode of a face-up monster on opponent's field. SD19-JP016 Dragonfly Wind/Insect/4/1400/900 When this card is destroyed and sent to Graveyard, you can special summon a Wind Attribute monster with attack strength 1500 or less from your deck in face-up attack mode. Shuffle the deck afterward. SD19-JP017 Armed Dragon LV3 Wind/Dragon/3/1200/900 During your standby phase, by sending this face-up card into Graveyard, special summoned an [Armed Dragon LV5] from your hand or deck. SD19-JP018 Armed Dragon LV5 Wind/Dragon/5/2400/1700 Send a monster card from your hand to Graveyard, destroy a face-up monster on opponent's field with attack strength less than that monster. At End Phase of the turn which this card destroyed a monster in battle, you can by sending this card to Graveyard special summon an [Armed Dragon LV7] from your hand or deck. SD19-JP019 Masked Dragon Fire/Dragon/3/1400/1100 When this card is destroyed and sent to the graveyard by battle, you can special summon a Dragon type monster with attack strength of 1500 or less from your deck to your field. (Notes: There are two copies of this card in the deck) SD19-JP020 Dragon's Canyon Magic - Field Once per turn, during your Main Phase you can by discarding a card from hand choose and activate one of the following effects. - Add a [Dragunity] monster with level 4 or less from your deck to hand. - Send a Dragon type monster from your deck to Graveyard. SD19-JP021 Dragon Training Method Magic - Continuous Increase the attack strength of monster with a [Dragunity] card equipped on it by 500. Also, once per turn, you can choose a [Dragunity] Dragon type monster from your hand and equipped it onto a face-up monster on your field treated as an Equip card. SD19-JP022 Power of Magicians Magic - Equipment Increase the attack and defense strength of the equipped monster by 500 for each Magic/Trap card on your field. SD19-JP023 Flame Bullet of Flaming Dragon Magic - Normal When there is a face-up Dragon type monster on your field, choose one of the following effects to activate. - Deal 800 damages to opponent - Destroy a face-up monster with defense strength of 800 or less. SD19-JP024 Stamping Crush Magic - Normal Can only be activated when there are face-up Dragon type monster(s) on your field. Destroy a Magic/Trap card on the field, deal 500 damages to that controller. SD19-JP025 Forced Transfer Magic - Normal Each player choose a monster on their respective field, and the control of it would be switch. The chosen monsters cannot switch its mode during this turn. SD19-JP026 Reincarnation of Dead Magic - Normal Discard a card from hand to activate. Add a monster card in your Graveyard to hand. SD19-JP027 Ruthless Obliteration Magic - Normal Choose a send a monster on your field to Graveyard, randomly send a card from opponent's hand to Graveyard. SD19-JP028 Foolish Burial Magic - Normal Choose a monster from your deck and send it to Graveyard. SD19-JP029 Hand Destruction Magic - Normal Both players discard all cards from hand, then draw cards from their own deck equal to number of cards discarded respectively. SD19-JP030 Storm of Etaqua Trap - Normal Change the mode of all face-up monsters on opponent's field. SD19-JP031 Monster Relieve Trap - Normal Can be activated when an opponent's monster declares attack. Return a monster on your field to hand, afterward special summon a level 4 monster from hand. SD19-JP032 Skull of Yatagarusu Trap - Normal Choose one of the following effects to activate. - Draw a card from your deck. - Can be activate when there is a face-up Spirit monster on opponent's field. Draw 2 cards from your deck. SD19-JP033 Selection of Ark Trap - Counter Pay 1000 Life Points. Negate the summon, reverse summon, or Special Summon of a monster that has the same type as a face-up monster on the field and destroy it. SD19-JP034 Holy Barrier - Mirror Force - Trap - Normal Can be activate when an opponent's monster declares attack. Destroy all face-up monsters on opponent's field. SD19-JP035 Wrath of Dragon Trap - Continuous When a Dragon type monster on your field attacks monster in defense mode, and its attack strength is higher than that defense strength, deal battle damages to opponent equal to the difference. SD19-JP036 Bottomless Pit Trap Trap - Normal Can be activate when opponent summon, reverse summon, or special summon a monster with attack strength 1500 or higher. Destroy that monster and remove it from game. SD19-JP037 Wind Spirit Art - "Miyabi" Trap - Normal Release a Wind Attribute monster on your field, choose a card on opponent's field to activate. Return the chosen card to the bottom of owner's deck. SD19-JP038 God Bird Attack Trap - Normal Release a Bird type monster from your field, choose 2 cards on the field to activate. Destroy the chosen cards. SD19-JP039 Unholy Calamity Trap - Normal Can be activated when an opponent's monster declares attack. Destroy all Magic and Trap cards on the field. END.