Spoiler for: Sanctuary of Sky - 308 Document version 4.2, last updated 12/31 Created by Spikes and Baron http://dmcomet.net (c)12/2004 .comet CCG Network, all rights reserved ------------------------------------------------------ UPDATE: v4.2 - Correct [Disk Fighter] (WITHOUT Damage Calculation instead of AFTER Damage Cal) - Correct [Light of Judgment] (OR instead of AND) v4.0 - Completely revised the file: Fix a lot of errors on "On your field/On the field". - Change the name of 308-002, 003, 004, 023, 027, 029, 034, 041, 044, 047, 049, 053 - Correct/Errata effect text of many cards ------------------------------------------------------ HOW TO USE THIS FILE? All informations in this file can be use freely as your own information. However, you CANNOT copy this whole file to another site (or even part of the translation file) without citing the source. THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultimate Rare (2): Archangel - Zeraato (034) Android - Psycho Shocker (057) Secret Rare (1): Devil - Mezera (056) Ultra Rare/Parallel Rare (3): Assistant of Judgment - Saturn (006) Blowback Dragon (022) Archangel - Zeraato (034) Super Rare (4): Assistant of Strength - Mars (009) Gear Golem of Mobile Fortress (018) Enemy Controller (037) Burst Stream Destruction (038) Rare (6): Aztec Statue (014) Needle Bunker (020) Thunder Monarch - Zaborg (023) Electric Amplifier (040) Sanctuary of Sky (042) Drain Shield (054) Secret Common (1): Sealing Magician - Meisei (003) ------------------------------------------------------- Card effect text translation: 308-001 Gogiga Gagagigo Water/Reptile/8/2950/2800 Normal Monster 308-002 Warrior of Zera Earth/Warrior/4/1600/1600 Normal Monster 308-003 Sealing Magician - Meisei Dark/Spellcaster/3/1100/900 Normal Monster Secret Common 308-004 Holy Shrine Sphere Light/Angel/2/500/500 Normal Monster 308-005 Metal Armored Bug Earth/Insect/8/2800/1500 Normal Monster 308-006 Assistant of Judgment - Saturn Light/Angel/6/2400/0 When your lifepoint is higher than your opponent's lifepoints, sacifice this card from your field to activate. Do damages to opponent's lifepoints equal to the difference. This effect cannot be activate if [Sanctuary of Sky] is not on your field. You cannot enter Battle Phase in the turn this effect is activated. Ultra/Parallel Rare 308-007 Assistant of Intelligence - Mercury Light/Angel/4/0/1700 If you have 0 cards in your hand During your opponent's End Phase, draw a card from your deck during your next standby phase. 308-008 Assistant of Creation - Venus Light/Angel/3/1600/0 Pay 500 Lifepoint, special summon a [Holy Shrine Sphere] to your field. 308-009 Assistant of Strength - Mars Light/Angel/3/0/0 This card is not affected by the effect of Magic Card. When [Sanctuary of Sky] is on your field, when your lifepoint is higher than your opponent's lifepoints, increase the attack and defense strength of this monster by the difference. Super Rare 308-010 Maiden of Happiness Light/Spellcaster/2/400/300 When this card is face-up on the field, this card cannot be destroy in battle. When this card is in face-up attack mode, the card that had attack this card cannot attack nor change its mode. 308-011 Spirit Inhaling Bone Tower Dark/Undead/3/400/1500 When there's another Undead sub-type monster on your field except this card, this card cannott be attacked. Whenever an Undead sub-type monster is successfully special summon, put the top 2 cards on opponent's deck into his/her graveyard. 308-012 The Kickman Dark/Undead/3/1500/300 When this card is special summon, you may equip a Equipment Magic in your graveyard to this card. 308-013 Vampire Queen Dark/Undead/4/1550/1550 When this card does damage to opponent, you choose 1 type of card (Monster,Magic,Trap), your opponent discard one card of that type to the graveyard from deck. 308-014 Aztec Statue Earth/Rock/4/300/2000 When this card is attacked, and your opponent receive battle damages, that damage is doubled. Rare 308-015 Rocket Jumper Earth/Rock/3/1000/800 If opponent only have monsters in defense mode, this card can attack opponent's lifepoints directly. 308-016 God of Demon Jar Earth/Rock/3/1200/1300 Put a [Jar of Greed] from your hand to the Graveyard, draw 3 cards. 308-017 Legendary Jujitsu Martial Artist Earth/Rock/3/1300/1800 The card that battle with this card in defense mode would return to top of owner's deck at the end of damage step. 308-018 Gear Golem of Mobile Fortress Earth/Machine/4/800/2200 Pay 800 lifepoints, this card can attack your opponent's lifepoints directly Super Rare 308-019 KA-2 Death Scissors Dark/Machine/4/1000/1000 When this card destroy a monster and it's sent to Graveyard, do damage to opponent equal to the level of the monster * 500 308-020 Needle Bunker Dark/Machine/5/1700/1700 When this card destroy a monster and it's sent to Graveyard, do damage to opponent equal to the level of the monster * 500 Rare 308-021 Sonic Jammer Wind/Machine/2/350/650 Reverse: Until the End Phase of the next turn, your opponent cannot activate Magic Cards. 308-022 Blowback Dragon Dark/Machine/6/2300/1200 You may activate this effect once during your main phase. Flip 3 coins, if 2 of them are head, destroy 1 card on the field. Ultra Rare/Parallel Rare 308-023 Thunder Monarch - Zagborg Light/Thunder/5/2400/1000 When this card is successfully sacrifice summon, destroy 1 monster card on the field. Rare 308-024 Atomic Glowfly Light/Insect/1/100/200 The player who destroy this card in battle while this card is face-up on the field would receive 1000 lifepoint damages. 308-025 Mermaid Knight Water/Water/4/1500/700 When [Sea] is on the field, this card can attack twice during battle phase. 308-026 Pinata Fish Water/Fish/2/800/200 When this card attack opponent directly, this card's attack strength is double. 308-027 Two Thousand Needle Earth/Beast/5/2000/1800 When this card is attack while in defense mode, if this card's defense strength is higher than the attacking monster's attack strength, destroy the attacking monster after damage calculation. 308-028 Disk Fighter Earth/Warrior/4/1000/1000 When this card attack a monster with defense strength of 2000 or more, destroy that card without going into Damage Calculation. 308-029 Dark Green Magic Bow Wielder Earth/Warrior/3/900/1400 When there's a Plant sub-type monster on your field, this card cannot be attack. Sacrifice a Plant sub-type monster on your field, destroy a Magic/Trap card on the field. 308-030 Girl Ninja - Yae Wind/Warrior/3/1100/200 Discard one Wind Main-type monster from the hand, return all Magic/Trap cards on the field back to owner's hand. 308-031 King Goblin Dark/Demon/1/0/0 When there's a Demon sub-type monster except this card on your field, this card cannot be attacked. This card's attack and defense strength is the number of Demon sub-type monsters on the field except this card * 1000. 308-032 Prominence Dragon Fire/Pyro/4/1500/1000 When there's another Pyro sub-type monster except this card on your field, this card cannot be attacked. During your End Phase, do 500 damages to your opponent's lifepoints. 308-033 White Magical Warrior - Pikeru Light/Spellcaster/2/1200/0 At your Standby Phase, add lifepoints equal to number of monsters on your field * 400. 308-034 Archangel - Zeraato Light/Angel/8/2800/2300 This card cannot be Normal Summoned. When there's a [Sanctuary of Sky] on the field, sacrifice a [Warrior of Zera] to special summoned this card. Discard a Light Main-Type Monster from your hand, destroy all monsters on opponent's field. This effect can only be activate when [Sanctuary of Sky] is on your field. Ultra/Parallel/Ultimate Rare 308-035 Optical Camofage Armor Magic - Equipment This card can only equipped on a monster with level 1. That monster can attack your opponent's lifepoints directly. 308-036 Mysterious Oriental Wok Magic - Quickplay Sacifice one monster on your field. Increase your lifepoint by attack or defense strength of the sacrificed monster. 308-037 Enemy Controller Magic - Quickplay When this card is activate, choose one of the following effects and activate. - Change the mode of a face-up monster on opponent's field. - Sacrifice one monster on your field, choose a face-up monster on opponent's field. Until the end of this turn, you gain control of that monster. Super Rare 308-038 Burst Stream Destruction Magic - Normal This card can only be activate when there's a [Blue Eyes White Dragon] on your field. Destroy all monsters on opponent's field. [Blue Eyes White Dragon] cannot attack during the turn this card is activate. Super Rare 308-039 Monster Gate Magic - Normal Sacrifice a monster on your field. Pick up cards from your deck until there's a monster that can be Normal Summon, and special summon that monster. Put the rest of the cards into your Graveyard. 308-040 Electric Amplifier Magic - Eqipment This card can only be equipped on an [Android - Psycho Shocker]. When this card is equipped, the controller of the equipped monster would not be affect by the Trap negation effect of the equipped monster. When this card leaves the field, destroy the equipped monster. (Errata: This card's activation cannot be negated.) Rare 308-041 Weapon Change Magic - Continuous This effect may only use once per turn. Pay 700 lifepoints at your standby phase to activate this card. Switch the attack and defense strength of a Warrior or Machine sub-type monster on your field until the end of the next opponent's End Phase. When this card is destroy, this effect would be negated. 308-042 Sanctuary of Sky Magic - Field The Battle damages done to the controller of an Angel sub-type monster as a result of battle would became 0. Rare 308-043 Earthquake Magic - Normal Change the mode of all face-up monsters on the field to defense mode. 308-044 Curses of Trap Sealing Magic - Continuous This card can only be activate when [Sealing Magician - Meisei] is on your field. When this card is on the field, Trap cards cannot be activate, and negate the effects of all trap cards on the field. When [Sealing Magician - Meisei] is not on your field, this card is destroyed. 308-045 Goblin Thief Magic - Normal Do 500 lifepoint damages to opponent, you gain 500 lifepoints. 308-046 Backfire Trap - Continuous Whenever a Fire Main-type monster is destroy and sent to Graveyard, do 500 lifepoint damages to your opponent. 308-047 Micro Light Ray Trap - Normal The defense strength of one face-up monster on the field would become 0 until the End Phase of this turn. 308-048 Light of Judgment Trap - Normal When [Sanctuary of Sky] is on the field, discard a Light main-type monster from your hand to activate this card. Destroy a card control by your opponent on the field, or choose a card from opponent's hand and sent it to Graveyard. 308-049 Curses of Magic Sealing Trap - Continuous This card can only be activate when [Sealing Magician - Meisei] is on your field. When this card is on the field, Magic cards cannot be activate, and negate the effects of all Magic cards on the field. When [Sealing Magician - Meisei] is not on your field, this card is destroyed. 308-050 Sealing Wall of Light Trap - Normal Pay Lifepoints in units of 1000 when activating this card. Any monster with attack strength lower than the value of lifepoints payment cannot attack. 308-051 Solar Ray Trap - Normal Do lifepoint damages to your opponent by the number of face-up Light Main-Type monsters on your field * 600. 308-052 Ninjutsu - Art of Transformation Trap - Continuous Sacrifice a monster with [Ninja] in its name to activate this card. Choose a monster with level lower than the sacrificed monster plus 3 with sub-type Beast, Bird, or Insect from your hand or deck and special summoned it to the field. When this card leaves the field, destroy that monster. 308-053 Summoning of Lights Trap - Normal Discard all cards from your hand. Choose that number of Light main-type monster cards from your Graveyard and add it to your hand. 308-054 Drain Shield Trap - Normal Negate the attack by an opponent's monster, increase your lifepoints by the attack strength of that monster. Rare 308-055 Armor Break Trap - Counter Negate an activation of an Equipment Magic card and destroy it. 308-056 Devil - Mezera Dark/Demon/8/2800/2300 This card cannot be Normal Summon. When [Pandemonium - Nest of Demons -] is on the field, sacrifice a face-up [Warrior of Zera] on your field to special summon this card. When this card is successfully special summoned, randomly discard 3 cards from opponent's hand. This effect can only be activate when there's a [Pandemonium - Nest of Demons -] is on your field. Secret Rare 308-057 Android - Psycho Shocker Dark/Machine/6/2400/1500 When this card is face-up on the field, Trap cards cannot be activated. The effects of all Trap cards on the field are negated. Ultimate Rare