Translation file for: Force of Guardians - 304 Document version 4.0, last update 11/29 Created by Spikes and Baron http://dmcomet.net (c)11/2004 .comet CCG Network, all rights reserved ------------------------------------------------------ UPDATE V4.0 - Correct the requirement text for all [Guardian] (...on your field... NOT ...on the field...) - Rewrite some of the card effects with better grammar - Added numbers to the rarity list V3.0 - Completely revised this file ------------------------------------------------------ HOW TO USE THIS FILE? All informations in this file can be use freely as your own information. However, you CANNOT copy this whole file to another site (or even part of the translation file) without citing the source. THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! THAT'S MEANS YOU SPIDER-FOOT, GET OUT OF HERE!! Monster: (Card Set)-(Card Number) (Card Name) (Main Type)/(Sub-Type)-(Archtype)/(Level)/(Attack Strength)/(Defense) (Effect) Magic/Trap: (Card Set)-(Card Number) (Card Name) (Type of Magic/Trap) (Effect) ----------------------------------------------- Rarity List for this set: Ultimate Rare (2): Kaiser Glider (051) Chaos Soldier (054) Secret Rare (3): Kaiser Glider (051) Sub-Space Matter Transfer Device (052) Cost Down (053) Ultra/Parallel Rare (3): Guardian Shiral (006) Guardian Grawl (007) Death Gremlin (014) Super Rare (4): Magic Mirror Reflector - Reflect Bounder (012) Another Dimension Female Warrior (027) Dagger of Butterflies - Eruma (032) Great Sword of Violation - Baou (034) Rare (6): Guardian Baou (008) Guardian Twice (010) Betraiting Gilepanda (021) Fear from Darkness (025) Segregation Machine of Another Dimension (044) Skill Drain (049) Secret Common (6): Twilight Zone Dragon (015) Heaven Ruler - Shinato (016) Black Flare Knight (017) Mirage Knight (018) Berserk Dead Dragon (019) Exodia Necros (020) ------------------------------------------------------- 304-001 Battle Football Player Fire/Machine/4/1000/2100 Normal Monster 304-002 Ninja Dog Wander Dog Wind/Beast-Warrior/4/1800/1000 Normal Monster 304-003 Acrobat Monkey Earth/Machine/3/1000/1800 Normal Monster 304-004 Weapon Summoner Wind/Spellcaster/4/1600/1600 Reverse: Put a card with [Guardian] in its name from your deck to your hand. 304-005 Guardian Eruma Wind/Angel/3/1300/1200 This card only can be Normal Summon, Reversed Summon, or Special Summon when [Dagger of Butterflies - Eruma] is on your field. When this card is successfully Normal Summoned or Special Summoned, you may equipped an Equipment Magic card from your Graveyard onto this card. 304-006 Guardian Shiral Fire/Pyro/4/1700/1400 This card only can be Normal Summon, Reversed Summon, or Special Summon when [Bow of Meteor - Shiral] is on your field. You may put one of your Equipment cards that is Equipped on this card to Graveyard to destroy a monster on opponent's field. Ultra/Parallel Rare 304-007 Guardian Grawl Earth/Dino/5/2500/1000 This card only can be Normal Summon, Reversed Summon, or Special Summon when [Axe of Gravity - Grawl] is on your field. If this card is the only card in your hand, you may Special Summon this card to the field. Ultra/Parallel Rare 304-008 Guardian Baou Dark/Demon/4/800/400 This card only can be Normal Summon, Reversed Summon, or Special Summon when [Great Sword of Violation - Baou] is on your field. Increase this card's attack strength by 1000 for each of your opponent's monster that this card destroys and sent to Graveyard as a result of Battle. Also, negate the effects of Effect Monsters that this card destroys as a result of battle. Rare 304-009 Guardian Keesuto Water/Sea Serpent/4/1000/1800 This card only can be Normal Summon, Reversed Summon, or Special Summon when [Rod of Silence - Keesuto] is on your field. This card is not affected by effect of Magic cards, and cannot be attacked by your opponent's monsters. 304-010 Guardian Twice Light/Thunder/5/1900/1700 This card only can be Normal Summon, Reversed Summon, or Special Summon when [Twins Sword of Spark - Twice] is on your field. When this card is destroyed and sent to Graveyard, special summon the monster from your Graveyard that was sacrificed for sacrifice summon for this card. Rare 304-011 Cyber Raider Dark/Machine/4/1400/1000 When this card is successfully Normal Summon, Reverse Summon, or Special Summon, choose one of the following effects and activate. - Choose an Equipment card that is Equipped on a monster on the field and destroy it. - Choose an Equipment card that is Equipped on a monster and Equip it onto this card. 304-012 Magical Mirror Reflector - Reflect Bounder Light/Machine/4/1700/1000 When this card is in attack mode and attacked by an opponent's Monster, do damage to your opponent's lifepoints equal to the attack strength of the attacking Monster, and destroy this card after damage calculation. Super Rare 304-013 Little Winguard Wind/Warrior/4/1400/1800 This Monster can change its mode once during your End Phase. 304-014 Death Gremlin Dark/Reptile/4/1600/1800 Reverse: Choose a card in your Graveyard and shuffle it into your deck. Ultra/Parallel Rare 304-015 Dragon of Another Dimension - Twilight Zone Dragon Light/Dragon/5/1200/1500 This card cannot be destroyed Magic or Trap effects that does not target a monster, and cannot be destroyed as a result of Battle by a monster with attack strength of 1900 or less. Secret Common 304-016 Heaven Ruler - Shinato Light/Angel/8/3300/3000 Ritual Monster This card is ritual summon by a [Ark of Miracles]. Sacrifice total level of 8 or more worth of cards from the field and/or your hand to special summon this card. If this card attacks and destroys an opponent's monster in defense mode and it's sent to Graveyard, do damage to your opponent's lifepoints equal to the base attack strength of that monster. Secret Common 304-017 (302-017) Black Flare Knight Dark/Warrior/6/2200/800 Fusion Monster [Black Magician] + [Flame Swordsman] The battle damage done by this card to its controller is 0. If this card is destroyed and sent to the Graveyard as a result of Battle, Special Summon a [Mirage Knight] from your deck or hand. Secret Common 304-018 Mirage Knight Light/Warrior/8/2800/2000 This card can only be Special Summoned by the effect of a [Black Flare Knight]. During damage calculation, increase this card's attack strength by the base attack strength of the opponent's monster this card is battling. Remove this card from the game during the End Phase of the turn that this card had battled. Secret Common 304-019 Berserk Dead Dragon Dark/Zombie/8/3500/0 This card can only be Special Summoned by the effect of [Bargain with a Demon]. This monster can attack each of your opponent's monsters on the field once. During each of your End Phase, reduce this card's attack strength by 500. Secret Common 304-020 Exodia Necros Dark/Spellcaster/4/1800/0 This card can only be Special Summoned by the effect of [Pact with Exodia]. This card cannot be destroyed as a result of battle, or effects of Magic or Trap cards, and increases this monster's attack strength by 500 during each of your Standby Phases. If you don't have a [Sealed Exodia], [Sealed Left Arm], [Sealed Right Arm], [Sealed Left Leg], [Sealed Right Leg] in your Graveyard, this card is destroyed. Secret Common 304-021 Betraiting Gilepanda Earth/Animal/3/800/1600 Increase this card's attack strength by 500 for each monsters on opponent's field. When this card attack a monster in defense mode and this card's attack strength is higher than that card's defense strength, do battle damages to your opponent equal to the difference. Rare 304-022 Blind Royal Goblin Earth/Warrior/4/1800/1500 When this card is face-up on the field, this card's control can't be change. 304-023 Despair from Darkness Dark/Undead/8/2800/3000 If this card is sent to Graveyard from your hand or deck by opponent's card effect, special summon this card to the field. 304-024 Composite Beast - Garzetto Dark/Demon/7/?/0 This card's attack strength is the total of the base attack strengths of the two monsters sacrificed to Sacrifice Summon this card. 304-025 Fear From Darkness Dark/Undead/4/1700/1500 If this card is sent to Graveyard from your hand or deck by opponent's card effect, special summon this card to the field. Rare 304-026 Black Scorpion - Running Chikku Dark/Warrior/3/1000/1000 When this card does Battle Damage to your opponent, you may choose 1 of the following effects and activate it. - Return a card on the field to its owner's hand. - Look at the top card of your opponent's deck (your opponent can't see it). Choose to put that card on the top or bottom of opponent's deck. 304-027 Female Warrior of Another Dimension ("Dimensional Warrior Girl/Dimensional Female Warrior") Light/Warrior/4/1500/1600 When this card battles an opponent's monster, you may remove that opponent's monster and this card from the game. Super Rare 304-028 Book of Thousand Needle Earth/Beast/4/1000/1800 When this card is attacked while in defense mode and the opposing monster's attack strength is greater than this card's defense strength, destroy the attacking Monster after damage calculation. 304-029 Ark Of Miracles Magic - Ritual Needed to Ritual summon a [Heaven Ruler - Shinato]. Sacrifice monster cards from your field and/or your hand that worth level 8 or more. 304-030 Bargain With A Demon Magic - Quickplay This card can only be activate during a turn that a level 8 or higher Monster goes from your field to Graveyard. Special Summon a [Berserk Dead Dragon] from your hand or deck. 304-031 Pact With Exodia Magic - Normal This card can only be activate if you have a [Sealed Exodia], [Sealed Left Arm], [Sealed Right Arm], [Sealed Left Leg] and [Sealed Right Leg] all in your Graveyard. Special Summon an [Exodia Necros] from your hand. 304-032 Dagger Of Butterflies - Eruma Magic - Equipment Increase the Equipped Monster's attack strength by 300. If this card is destroyed and goes to Graveyard while Equipped on a Monster, you may return this card to its owner's hand. Super Rare 304-033 Bow of Meteor - Shiral Magic - Equipment Reduce the Equipped Monster's attack strength by 1000. The Equipped Monster can attack your opponent directly. 304-034 Axe Of Gravity - Grawl Magic - Equipment Increase the Equipped Monster's attack strength by 500. When this card is on the field, your opponent cannot change the mode of his/her monsters on his/her field. 304-035 Great Sword Of Violation - Baou Magic - Equipment Discard 1 card from your hand to Equip. Increase the Equipped Monster's attack strength by 500. If the Equipped Monster destroys an opponent's Monster as a result of battle and sent it to Graveyard, negate the effects on that monster. Super Rare 304-036 Rod Of Silence - Keesuto Magic - Equipment Increase the Equipped Monster's defense strength by 500. Negate and destroy all Magic cards that target the Equipped Monster. 304-037 Twin Swords of Spark - Twice Magic - Equipment Discard 1 card from your hand to Equip. Reduce the Equipped monster's attack strength by 500. The Equipped Monster can attack 2 times during a Battle Phase. 304-038 Reward of Demon World Magic - Continuous When you successfully sacrifice summon a monster that required 2 or more monsters to be sacrificed, draw 2 cards from your deck. 304-039 Halberd of Truthful Eyes Magic - Equipment When the Equipped Monster does battle damages to your opponent, that battle damage becomes 1000. 304-040 Spirits of the Springs Magic - Normal Return an Equipment card from your Graveyard onto your hand. That Equipment card cannot be activated during this turn. 304-041 Token Harvest Festival Magic - Normal Destroy all tokens on the Field. Gain lifepoint equal to number of tokens destroy * 800 304-042 Morale Boost Magic - Continuous Whenever an Equipment Magic card is successfully equipped on a monster, that card's controller gains 1000 lifepoints. Whenever an Equipment Magic card leaves the Field, that card's controller receives 1000 lifepoints damage. 304-043 Absolute Magic Prohibiting Area Magic - Continuous All face-up monsters other than the effected one on the field are not affect the effect of Magic Cards. 304-044 Segregation Machine of Another Dimension Magic - Continuous Choose one of your Monsters and one of your opponent's monsters on the field and remove them from the game. When this card is destroyed and goes to Graveyard, return the removed monsters to the field in the same modes. Rare 304-045 Final Assault Order Trap - Continuous When this card is face-up on the field, all face-up monsters on the Field change to attack mode, and cannot change their modes when they're face-up. 304-046 Standing in front of Strong Opponent Trap - Normal This card can only be activated when your opponent attack. Choose a face-up monster on your field. During the activated turn, your opponent can only attack the chosen Monster, and all of your opponent's face-up Monsters must attack. 304-047 Jammer Trio ("Mischievous Intruding Trio") Trap - Normal Special Summon 3 [Jammer Token] (Light/Beast/2/0/1000) to your opponent's field in defense mode (They cannot be sacrificed for sacrifice summon). When a [Jammer Token] is destroyed, its controller receives 300 lifepoints damage. 304-048 Weapon Armory Theft Trap - Normal Your opponent puts an Equipment Magic card from his/her deck into his/her Graveyard. 304-049 Skill Drain Trap - Continuous Pay 1000 Life Points. When this card is on the field, all effects of face-up Effect monsters on the field are negated. Rare 304-050 Mass Exorcism Trap - Normal Destroy all Monsters on the Field with Equipment Magic cards Equipped on them. 304-051 Kaiser Glider Light/Dragon/6/2400/2200 This card cannot be destroyed as a result of battle by a monster that has the same attack strength as this card. when this card is destroyed and sent to Graveyard, return a monster on the field to its owner's hand. Secret/Ultimate Rare 304-052 Sub-Space Matter Transfer Device Trap - Normal Choose one face-up monster on your field and remove it from the game until the End Phase of the activated turn. Secret Rare 304-053 Cost Down Magic - Normal Discard a card from your hand. The levels of all of the Monsters in your hand are reduced by 2 until the End Phase of the activated turn. Secret Rare 304-054 Chaos Soldier Ritual Monster Earth/Warrior/8/3000/2500 Ritual Summon by [Ritual of Chaos]. Sacrifice total level of 8 or more worth of cards from the field and/or your hand to special summon this card. Ultimate Rare